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Fluttershy Fleet Admiral
Joined: September 24, 2011 Posts: 778 From: Fluttershy
| Posted: 2013-09-24 13:22  
Quote:
On 2013-09-24 11:02, Sheraton *XO* wrote:
Just a note that I do not think anyone has mentioned yet. Actually staying at a planet and refitting for a different type of E-War device will actually cancel out the recharge time on the EWAR device. Meaning you can just switch out the devices in order to cancel the lengthy downtime on EWAR.
-Sheraton
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This could (hopefully) be fixed by making the device need to fully recharge itself after every refit. Fighters do this already last I checked, but not so sure about the other devices.
Couldn't someone, in theory, rapidly swap missiles by some shady means to basically let loose 5 times as many missiles as should be possible?
It wouldn't even drain more energy as it will stop as soon as you fit on a new device.
It's kinda like that issue we had with ICC shield bases being constantly renewed.
[ This Message was edited by: Fluttershy on 2013-09-24 13:23 ]
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2013-09-24 14:58  
Fixed.
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Sheraton*XO* Chief Marshal Faster than Light
Joined: January 18, 2013 Posts: 482 From: Keel Mountains
| Posted: 2013-09-24 15:13  
It appears now that bombs cannot be refitted at all on the bombardment dread on the UGTO. All prerequisites have been met on the planet, I am orbitting but I cannot refit. This also applies to the extended range lasers. I cannot refit them for Longinus beams.
-Sheraton
[ This Message was edited by: Sheraton *XO* on 2013-09-24 15:14 ]
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Twilit Keel Mountains traversed at last we met a dragon who spoke thus: \"Sheraton am I who interprets the signs.\"
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2013-09-24 16:53  
Station EWAR is useless if they know you're there. manually target the point in space and shoot away.
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2013-09-24 17:48  
Quote:
On 2013-09-24 15:13, Sheraton *XO* wrote:
It appears now that bombs cannot be refitted at all on the bombardment dread on the UGTO. All prerequisites have been met on the planet, I am orbitting but I cannot refit. This also applies to the extended range lasers. I cannot refit them for Longinus beams.
-Sheraton
[ This Message was edited by: Sheraton *XO* on 2013-09-24 15:14 ]
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Can you check again for me?
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2013-09-24 20:31  
Quote:
On 2013-09-24 16:53, iwancoppa wrote:
Station EWAR is useless if they know you're there. manually target the point in space and shoot away.
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Why would you even try hiding a Station with ECM? The visual detection on them is huge and no amount of negative signature will mask you from minimum visual range. Station EW is better used for hiding supply ships or lighting up luth.
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2013-09-24 20:31  
Quote:
On 2013-09-24 16:53, iwancoppa wrote:
Station EWAR is useless if they know you're there. manually target the point in space and shoot away.
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I can't tell if you're serious or not with this post
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Sheraton*XO* Chief Marshal Faster than Light
Joined: January 18, 2013 Posts: 482 From: Keel Mountains
| Posted: 2013-09-24 21:15  
Quote:
On 2013-09-24 17:48, Pantheon wrote:
Quote:
On 2013-09-24 15:13, Sheraton *XO* wrote:
It appears now that bombs cannot be refitted at all on the bombardment dread on the UGTO. All prerequisites have been met on the planet, I am orbitting but I cannot refit. This also applies to the extended range lasers. I cannot refit them for Longinus beams.
-Sheraton
[ This Message was edited by: Sheraton *XO* on 2013-09-24 15:14 ]
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Can you check again for me?
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All equipment is now properly refitting again.
Thank you Jack. Keep up the good work.
-Sheraton
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Twilit Keel Mountains traversed at last we met a dragon who spoke thus: \"Sheraton am I who interprets the signs.\"
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2013-09-25 04:24  
Quote:
On 2013-09-24 20:31, Colour Sergeant Fattierob (C/Sgt) wrote:
Quote:
On 2013-09-24 16:53, iwancoppa wrote:
Station EWAR is useless if they know you're there. manually target the point in space and shoot away.
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I can't tell if you're serious or not with this post
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Station ECM, sorry. The local, self only kind.
So UGTO long-range stat missiles hit out to 2500. How terrible. I wonder what the luth ones get to.
Assuming you're fitting long-range missiles, of course.
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Sheraton*XO* Chief Marshal Faster than Light
Joined: January 18, 2013 Posts: 482 From: Keel Mountains
| Posted: 2013-09-26 08:39  
Quote:
On 2013-09-25 04:24, iwancoppa wrote:
Quote:
On 2013-09-24 20:31, Colour Sergeant Fattierob (C/Sgt) wrote:
Quote:
On 2013-09-24 16:53, iwancoppa wrote:
Station EWAR is useless if they know you're there. manually target the point in space and shoot away.
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I can't tell if you're serious or not with this post
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Station ECM, sorry. The local, self only kind.
So UGTO long-range stat missiles hit out to 2500. How terrible. I wonder what the luth ones get to.
Assuming you're fitting long-range missiles, of course.
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ICC missile range is 3000. K'luth station/dread missiles are not implemented on their respective ships yet I do not think however, the shroud missiles currently have a range of 1500 and the Shock missiles have a range of 1000. The arming range of those missiles is 150 for shrouds and 150 for shock missiles.
-Sheraton
[ This Message was edited by: Sheraton *XO* on 2013-09-26 08:47 ]
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Twilit Keel Mountains traversed at last we met a dragon who spoke thus: \"Sheraton am I who interprets the signs.\"
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2013-09-27 02:54  
Quote:
On 2013-09-26 08:39, Sheraton *XO* wrote:
ICC missile range is 3000. K'luth station/dread missiles are not implemented on their respective ships yet I do not think however, the shroud missiles currently have a range of 1500 and the Shock missiles have a range of 1000. The arming range of those missiles is 150 for shrouds and 150 for shock missiles.
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For dreads, those are the ranges.
If we go with the normal trend, station versions will be +500gu.
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Sheraton*XO* Chief Marshal Faster than Light
Joined: January 18, 2013 Posts: 482 From: Keel Mountains
| Posted: 2013-09-27 09:57  
I keep crashing when I spawn ships and then attempt to either A) orbit a planet. B) attempt to refit weapons onto the ship at a planet. and C) try to jump to a planet sometimes resorts in the crash also. This happens on UGTO and ICC, I have not yet checked to see if doing this on k'luth also results in the crash. Darkspace freezes up and then tells me that an unknown error has occurred and that I should send a crash report, which I have, but I then try to log back in and the game immediately crashes again as soon as I hit the play button. I must wait the two minutes for the session to terminate before I can do anything in beta again.
-Sheraton
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Twilit Keel Mountains traversed at last we met a dragon who spoke thus: \"Sheraton am I who interprets the signs.\"
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-xTc- ExisT Chief Marshal Army Of Darkness
Joined: March 20, 2010 Posts: 534 From: Red Lobster
| Posted: 2013-09-28 02:31  
Quote:
On 2013-09-27 09:57, Sheraton *XO* wrote:
I keep crashing when I spawn ships and then attempt to either A) orbit a planet. B) attempt to refit weapons onto the ship at a planet. and C) try to jump to a planet sometimes resorts in the crash also. This happens on UGTO and ICC, I have not yet checked to see if doing this on k'luth also results in the crash. Darkspace freezes up and then tells me that an unknown error has occurred and that I should send a crash report, which I have, but I then try to log back in and the game immediately crashes again as soon as I hit the play button. I must wait the two minutes for the session to terminate before I can do anything in beta again.
-Sheraton
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I am getting this as well.
For me it specifically happens when I spawn a brood and attempt to refit a command module
EDIT
it is happening on the piercer as well. [ This Message was edited by: -xTc-.xisT *XO* on 2013-09-28 02:52 ]
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2013-09-28 11:21  
I know what the cause is. I'll commit a fix later.
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Sheraton*XO* Chief Marshal Faster than Light
Joined: January 18, 2013 Posts: 482 From: Keel Mountains
| Posted: 2013-09-28 11:45  
Quote:
On 2013-09-28 11:21, Pantheon wrote:
I know what the cause is. I'll commit a fix later.
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Thank you very much Jack.
-Sheraton
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Twilit Keel Mountains traversed at last we met a dragon who spoke thus: \"Sheraton am I who interprets the signs.\"
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