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[1.484] Bug Reporting *Closed* |
Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2008-05-24 13:32  
When bombing a stack of infantry off a planet in beta, I found something interesting
When you kill the infantry on the bottom half of the stack, the top half just kinda stay in space, and unkillable.
Also, the diamond under a building dissapears after you've destroyed said building (Can't see it from the picture)
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-05-24 14:50  
15:48:43 [=TB=]Fattierob (2x Nanatsu-Yoru): "Their is no way something as simple as that allows somebody to boot more then one copy of beta GCQL."
15:49:10 [=TB=]Fattierob (2x Nanatsu-Yoru): "Okay, here's what I did - "
15:49:20 [=TB=]Fattierob (2x Nanatsu-Yoru): "Right click on the GCQL shortcut, go to "Run as..""
15:49:41 [=TB=]Fattierob (2x Nanatsu-Yoru): "Select another account on your computer that has admin access (full account, not some stupid XP account with restricted rights)"
15:49:58 [=TB=]Fattierob (2x Nanatsu-Yoru): "Wala, too GCQL's open - i'm logged into my other account now."
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Bitopherous 1st Lieutenant
Joined: June 07, 2004 Posts: 264 From: Bottom of the pile
| Posted: 2008-05-24 16:12  
Attempting to choose the Longhead chooses the Nexus 14.
_________________ What's supposed to go here again?
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2008-05-24 19:17  
Quote:
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On 2008-05-24 16:12, Bitopherous wrote:
Attempting to choose the Longhead chooses the Nexus 14.
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We know
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-05-24 22:04  
Aux shields take damage first. This isn't how it happens in Release, is it?
bug or not, reporting it
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2008-05-25 21:33  
ECM/Scanner/ECCM while cloaked your sig goes up by 10
Cloak: Causes yer sig to diminish sloooooowly
Cloak bug still present...Panduh couldnt see me as i was right next to him uncloaked firing SI's -.-
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_x$witchBladex_ [1.480 Fanboy] Grand Admiral
Joined: February 26, 2003 Posts: 849 From: Upstate New York
| Posted: 2008-05-25 22:07  
Quote:
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On 2008-05-25 21:33, GothThug {C?} wrote:
ECM/Scanner/ECCM while cloaked your sig goes up by 10
Cloak: Causes yer sig to diminish sloooooowly
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You need to pay way more attention to Beta posts...Just look to the right and find the Changes to Cloak post...
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Bug Report
1. Crystaline Spawn does not have his diamond centered:
2. The Auto-Repair on the K'luth Nest was useless when getting attacked. It didn't do anything to help my Organic Armor. I had my Reload running, however I turned it off to make sure it was not reloading the auto-rep.
[ This Message was edited by: _x$witchBladex_ [1.484] on 2008-05-25 22:09 ]
_________________ * [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2008-05-26 06:55  
1) Cloak is meant to diminish your signature slowly. Signature controls cloaking speed now.
2) AHR is working as intended - it's not meant to repair armour.
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2008-05-26 11:04  
its called Auto Repair for a reason.
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Mr Black Grand Admiral Palestar
Joined: September 20, 2003 Posts: 486 From: Gaifenland
| Posted: 2008-05-26 11:16  
I am closing this thread and opening a new one for all bug reports.
_________________ \\r\\n DarkSpace Administrator - \\r\\n drafell@palestar.com
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