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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » Most recent 1.481 Version (6th Feb) ....Post ALL Bugs Found AND Discussion here!
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 Author Most recent 1.481 Version (6th Feb) ....Post ALL Bugs Found AND Discussion here!
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2004-02-14 04:49   
ok we have all read the bugs posted and how Faustus and Co. managed to eradicate em in no time flat.

but what i wanna know is where does the patch now stand as a total?

btw keep it up i just love the new things in it cant wait for 1482
_________________

- Axi

Mersenne Twister
Fleet Admiral

Joined: May 11, 2003
Posts: 1161
From: Sector C Test Labs and Contol Facilities
Posted: 2004-02-14 11:38   
inter-system transit-
i see gates but they loopback to the home gate
takes a supply ship 4 long jumps (like 6 minutes each) to get from CD to bernard

is it just missing gates or what?
_________________

I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.

Ceridan
Cadet

Joined: May 24, 2003
Posts: 608
From: Canada
Posted: 2004-02-14 17:06   
Bug report:

Bug's description: Unable to fire any weapons.
Bug's creation way: Appears to be linked when we spawn with SYs.
Present workaround: Well gate

Appears to be appening only when we use the SY but im not shure on that, I migh do more test later(if a new version is not out)


well that conclude this bug report, and since I did not have time to check the thread to see if this bug was reported... this might not be new).

Later
_________________
-1st Rear Admiral Ceridan

stuck in Univercity limbo

Sovereign
Fleet Admiral

Joined: September 14, 2003
Posts: 260
Posted: 2004-02-15 13:07   
Unable to build stuff from factories.

Was on ICC and building a mod planet. Items that refused to build despite all reuirements were met: reactors, jump drive, reloads, sensor equipment, and missiles. Tried building another mod planet but didn't change anything.

[ This Message was edited by: USS Sovereign on 2004-02-15 13:20 ]
_________________


Mersenne Twister
Fleet Admiral

Joined: May 11, 2003
Posts: 1161
From: Sector C Test Labs and Contol Facilities
Posted: 2004-02-15 13:24   
able to build at factories, cant parts buy from starport tho

[edit]
icc factories have mixed faction tech

[ This Message was edited by: FireMoth on 2004-02-15 16:40 ]
_________________

I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.

Sandals
Fleet Admiral
Agents

Joined: January 21, 2002
Posts: 2001
From: Redmond,WA,USA
Posted: 2004-02-15 16:05   
Yes, I also found building from factories strange. Many items that had their requirements met did not light up. However, Faction-specific items that had their requirements met did appear to light up.
_________________


Mersenne Twister
Fleet Admiral

Joined: May 11, 2003
Posts: 1161
From: Sector C Test Labs and Contol Facilities
Posted: 2004-02-15 16:40   
still getting the occasional crash to desktop on map cycle
_________________

I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.

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