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Most recent 1.481 Version (6th Feb) ....Post ALL Bugs Found AND Discussion here! |
Demorian Fleet Admiral Galactic Navy
Joined: October 06, 2001 Posts: 3406 From: Charlotte, North Carolina
| Posted: 2004-02-07 14:18  
- Buttons are very hard to click if their decals (such as ship categories in ship selections or the chat type in the communications tab) are small. The click area of the button should be changed to encompass the button, not just the image/text on the button.
- Fleet chat doesn't send to your fleet only. Your faction can still hear it. This annoys me. Deeply.
[ This Message was edited by: Demorian on 2004-02-07 14:41 ]
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Valerius{DK} Grand Admiral
Joined: August 03, 2001 Posts: 595 From: Island of Zealand
| Posted: 2004-02-07 14:28  
chat is by default faction whilst in-game, but while changing ships it is fleet chat instead
_________________ Been dealing out lag in your neighbourhood since 2001
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2004-02-07 14:30  
Here are a couple of things that maybe are known already and some suggestions.
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I - Unloading
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1. I love the Unload all feature... its fantastic.
2. I dont like the Unload all feature as it is now
change the U key back to unload 1 as in release version, Make SHIFT+U the Unload all feature.
It a great addon especially in a hot heated battle you CANNOT drop 20 inf one by one.... it will get you killed.
but you also cannot drop all your stuff on a planet as well.
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II - Barracks and inf
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The new Inf orders are nice but can be better.
Barracks
Give the barracks the option to pop infantry out whit theyr orders already set.
Whit 3 buttons you can set these orders.
Example if you set the barracks on Defend any infantry that comes out is already in defend mode.
Infantry.
Infantry in a ships hold should be able to change theyr behavious to either Raze, Defend or Attack.
This should be done by right clicking the inf * yes 1 by one * and giving orders.
this will make them go down whit orders rdy.
This is especially handy when you just wanna Raze a planet
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III - Starport.
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The current starports dont show what is for sale when you click on them.
You cant sell either.
Also isnt a shipyard 1 big starport?
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- Axi
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-02-07 14:33  
Yeah it'd be nice for inf to retain the orders given on ship when they go down to the planet...
[ This Message was edited by: Bobamelius on 2004-02-08 01:23 ]
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-02-07 15:07  
I've had this happen twice now: Sometimes, at seemingly random moments, I become unable to fire weapons or unload infantry. Really stinks when there's guys attacking you and you can't shoot back...
EDIT: Appearently when this happens that particular ship won't fire its weapons, but gating seems to have fixed it for me. Still the odd bug hehe.
[ This Message was edited by: Bobamelius on 2004-02-07 15:27 ]
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2004-02-07 15:54  
@axi, you have to unload you cargo onto the starport to sell it. took me a while to figure that one out
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-02-07 15:56  
Tried to unload inf onto a planet, def shot it down... from the other side.
[ This Message was edited by: Bobamelius on 2004-02-08 01:23 ]
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2004-02-07 16:40  
When selecting display mode.. it only show Windowed as an option. No Fullscreen option available so you can't change back if you select windowed and save changes unless you delete or edit your config file witt appropriate key
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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Malduc{-GTN-} Cadet
Joined: January 19, 2003 Posts: 544 From: New Jersey
| Posted: 2004-02-07 17:26  
Got some new ones for you Big F. I haven't read through all the previous, but this is what I just experienced in the latest Beta game...
-Gas giant hit boxes are HUGE, to the point where I was looking directly at a planet, with no conflict whatsoever, and I jumped and hit the gas giant when I was clearly not near it.
-My game crashed as I was building Le in the beta scenario. I built a starport, and when it was done, I went to go switch ships. It opened the ship select screen and my comp locked and the game crashed.
-Lastly, not sure if this was planned or not, but you are unable to buy raw materials from starports anymore.
Malduc
_________________ The Bond of Brotherhood Shall Never Be Undone.....Nor Shall The Legacy of the Fleet Once Known as GTN
One Creed, One Bond, One FLEET.
Honor Is All
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-02-07 17:30  
T'was suggested that I post my ship capture idea in this thread, but so as not to spam I'll just post the link to the thread:
http://www.darkspace.net/phpBB/viewtopic.php?topic=25557&forum=5
Plz read F!
[ This Message was edited by: Bobamelius on 2004-02-07 17:34 ]
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2004-02-07 17:33  
just got a run time error, client.exe. R6025 -pure virtual function call
was checking ship selection choices at Lychos shipyard at the time, which bring me to another point, dictor cruiser, needs..commander rank (think thats right), no badges. so someone with atleast captain rank and most if not all of the badges in bronze(ie my beta profile) should be able to fly one out of a shipyard providing the planet has enough resources. dictor cruiser was greyed out tho... same with the... think it was combat dread..
lycho didnt have enough resorces for the dictor or cd, but still.. i havent seen those ships available even tho my beta profile has enough rank for em even on a planet with enough resources (such as Af earlier, had easily enough for a AD)
incomming beacons cant be shot with PD, no good way of getting rid of beacons other than getting a new ship
[ This Message was edited by: Doran on 2004-02-07 20:44 ]
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Tellaris Grand Admiral Galactic Navy
Joined: April 30, 2002 Posts: 830 From: Land of Chocolate
| Posted: 2004-02-07 20:45  
-Firstly, server crashed at end after statistics poped up.
-Particle effects: Particles cluster around your ship if you zoom in and rotate the camera, or just stay zoomed in. If you then zoom out a short distance, the particles stay clustered around your ship, they DO NOT disperse out, unless you zoom out of view.
-The enemy jump gate is visible in the F2 Screen, even if no friendly is near it.
-Old bug: Inability to fire after launching from the shipyard.
Just found another bug:
-Complete freeze if warp into jumpgate while in F2 Screen
[ This Message was edited by: Baikon on 2004-02-07 20:56 ]
_________________ Captain of the StarCruiser
I hit planets for fun!
Spellchecker, the POWER t00l
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Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2004-02-07 21:01  
I'm still getting these DS crashes to desktop with exception when something is going on (ftl jump end effect, battle explosions, ship explosions) ...
and no mission recording to provide more valuable data
_________________ ... Ideas? ... that's Ocean w/o borders !
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Mersenne Twister Fleet Admiral
Joined: May 11, 2003 Posts: 1161 From: Sector C Test Labs and Contol Facilities
| Posted: 2004-02-07 21:26  
getting occasional ECCM On, ECCM Off spam when sensor bases get built
can still see repair messages for people on the other team, the Repairing joebob msg
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I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.
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Malduc{-GTN-} Cadet
Joined: January 19, 2003 Posts: 544 From: New Jersey
| Posted: 2004-02-07 22:05  
I get the 'Reloading [name]' 'Reloading Stopped' over and over when someone is using the depots on a friendly planet. Spams quite a bit.
Malduc
_________________ The Bond of Brotherhood Shall Never Be Undone.....Nor Shall The Legacy of the Fleet Once Known as GTN
One Creed, One Bond, One FLEET.
Honor Is All
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