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DarkSpace - Beta
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[FAQ
Forum Index » » Beta Testing Discussion » » Most recent 1.481 Version (6th Feb) ....Post ALL Bugs Found AND Discussion here!
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 Author Most recent 1.481 Version (6th Feb) ....Post ALL Bugs Found AND Discussion here!
Baron Von Virtu
Cadet

Joined: November 01, 2003
Posts: 58
Posted: 2004-02-08 12:56   
On ICC/UGTO alliance maps, the other faction's planets are enemy planets. So if you are on ICC, UGTO planets are enemy and vise versa. I don't know if it is the same with the ships because no other ships were playing.
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2004-02-08 13:42   
hes right. "friendly" ships show up as red on allied ugto/icc maps
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Novacat
Grand Admiral

Joined: October 30, 2001
Posts: 2337
From: Starleague Cache
Posted: 2004-02-08 15:48   
Map Editor still does not work (ships not loaded bug). ICC/UGTO Alliance issue here too.
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Ghostly Specter of an Ancient Past.

  Goto the website of Novacat
_x$witchBladex_ [1.480 Fanboy]
Grand Admiral

Joined: February 26, 2003
Posts: 849
From: Upstate New York
Posted: 2004-02-08 15:58   
the ELF beam does not seem to transfer the enemies energy to my ship, i do not know if this i just me or not.
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* [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."


Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2004-02-08 16:14   
elf works for me.

still crashes on map change tho

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Scythe
Commander

Joined: May 07, 2003
Posts: 167
From: Tasmania, Australia
Posted: 2004-02-08 16:17   
When the beams animation stops when the target is destroyed the sound continues on for the full length of the normal firing cycle.
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Ex-Grand Admiral Scythe

Darkspace Developer

Commander - Line Station Excalibur

Captain - Assault Dreadnaught Australis


Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-02-08 16:23   
I'm getting a lot more random freezes then I used to, not 100% sure that's the game's fault though.

AND THE ARROW KEYS STILL AREN'T FIXED!!!!!!!!!

[ This Message was edited by: Bobamelius on 2004-02-08 16:23 ]
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2004-02-08 17:03   
beta keeps redownloading teh same 4 file each time i come out of a game into the gcql or exit and come back in

gcq.dll
gcql.exe
network.dll
networkws.dll
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Sandals
Fleet Admiral
Agents

Joined: January 21, 2002
Posts: 2001
From: Redmond,WA,USA
Posted: 2004-02-08 18:25   
^^^ Same as Doran.
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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-02-08 19:17   
Happens to me too .

[ This Message was edited by: Bobamelius on 2004-02-08 19:55 ]
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Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-02-08 20:04   
My thought is that that would be because they update...
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2004-02-08 20:06   
@rock yes but it happens all the time, as if its not updating
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Rocki
Grand Admiral

Joined: August 13, 2002
Posts: 1029
Posted: 2004-02-08 20:10   
it happens all the time, because it is updated all the time...
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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-02-08 20:12   
No Rock, it updates the same four files AFTER you exit the game, Every Time but not before you enter it.
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Dwarden
Admiral
CHIMERA

Joined: June 07, 2001
Posts: 1072
From: Czech Republic
Posted: 2004-02-08 22:20   
yes i get that confusing 4 files update too ...

- enable defence bases

- is there way how disable sound at space bar press? i getting some strange cracking in played sound when using space , so no salvos for me ...

- friendly bases shoot sometimes own drones transporting materials to planet (mostly when player is destroyed or land into shipyard) maybe because they turn to enemy, should be fixed, same goes for troop drones...
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... Ideas? ... that's Ocean w/o borders !

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