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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » Bugs I found playing Beta today.
 Author Bugs I found playing Beta today.
Lawman
Fleet Admiral
Sundered Weimeriners


Joined: February 28, 2003
Posts: 276
From: New Jersey
Posted: 2007-07-07 10:14   
-Orbit Function does not work correctly.
-Infantry display incorrectly.
-Depots don't work at all.

_________________


  Email Lawman   Goto the website of Lawman
BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-07 14:55   
The planets I viewed showed the infantry just fine - can you re-trace your steps and try and re-create the bug?

Orbiting does work (as shown here) - perhaps you can try and re-trace your steps and see if you can re-create the bug?

And depots are known not to work - I'll add this in there too.

Some of the issues might just be a problem with your firewall not allowing UDP packets through. A few players had problems with this last time - you should open ports 9000-9200 on your router, and add Client.exe to your firewall.

Thanks.


[ This Message was edited by: BackSlash *Jack* on 2007-07-07 15:00 ]
_________________


Peter Wiggin
Midshipman

Joined: November 10, 2005
Posts: 636
Posted: 2007-07-07 16:54   
Not to hijack a thread, but I didnt want to spam the latest topics with new bugs atm especially when it is only one small one.

When building on UGTO, the Factory and Starport have no name or icon. ICC they are there, but not ugto. Sorry if you already know this, just didnt see it on the list



Also, infantry do not cap ships.. they will fight and make all the inf elite, but just take up space

[ This Message was edited by: Peter Wiggin on 2007-07-07 18:38 ]
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-08 02:33   
Quote:

On 2007-07-07 16:54, Peter Wiggin wrote:
Not to hijack a thread, but I didnt want to spam the latest topics with new bugs atm especially when it is only one small one.

When building on UGTO, the Factory and Starport have no name or icon. ICC they are there, but not ugto. Sorry if you already know this, just didnt see it on the list

Also, infantry do not cap ships.. they will fight and make all the inf elite, but just take up space





The inf have a random chance to capture ships, it's not 100% garanteed each time.
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-07-08 06:04   
I just fixed the factory & starport - should be fixed whenever the next full update is pushed.
_________________


Peter Wiggin
Midshipman

Joined: November 10, 2005
Posts: 636
Posted: 2007-07-08 21:35   
Quote:

On 2007-07-08 02:33, BackSlash *Jack* wrote:

The inf have a random chance to capture ships, it's not 100% garanteed each time.




what im saying is they dont die.. they will fight and fight on the ship and gain experience.. but wont actually get hurt from it
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