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[FAQ
Forum Index » » English (General) » » Proof Or no? The shield Debate Part 1!
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 Author Proof Or no? The shield Debate Part 1!
GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-06-13 17:12   
Okay, several weeks ago when i was having a fight with a certain ICC player it dawned on me to check his cargo and he had a charged shield in the cargo slot, now, when you first put in A NEW ACTIVE shield it charges up, however put the used one back in it stays charged, i dont know where yall get yer crazy ideas that it does NOT stayed charged in cargo because 4 of us tested it in admiral and low and behold all of our opinions are the same they do stay charged NOW! before you go accusing me lying again or starting another flame war, do it yourself uninstall an active shield and Reinstall it again and take pictures because yer gonna need the proof i just needed to get this out in the open because i have a strong feeling that several ICC players are doing this and then lying about it im not mentioning any names. but certain players do do this
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2006-06-13 17:13   
That is already stated as being a bug. No debates to be had.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2006-06-13 17:16   
woudn't this fall under an exploit like swapping out JD's to get around the recharge timer?
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GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-06-13 17:19   
EEEEEEXACTLY! which why uhm Armor Rotation should be banned however i do find that Active shields are harder to punch through than Reactives, hense where the bug comes in also, me and tatsumasa took on a Missle Destroyer and barely made a dent, 2 Battle dreads at point blank range and he didnt even flinch :|or if he did he switched out shields too quickly in either case, this needs to stop
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-06-13 17:37   
Armor replacement without the arc bug is an exploit, and can be acted against.

The only reason any UGTO should rotate armour is to get away when they find out they have the arc bug.

Not to mention that the upgrade code for shields is broken. Shield HP should be relivant per level, but it isn't, and goes way, way past where it should be. I think Tael said somewhere that the shields seem to be locked to dread level, thats why stations seem a tad week, and everything below them are more powerful than they should be.

[small][ This Message was edited by: BackSlash *SL3* on 2006-06-13 17:39 ][/small]


[ This Message was edited by: BackSlash *SL3* on 2006-06-14 07:19 ]
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2006-06-13 19:08   
BTW Jack... any idea what causes arc bug?
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-06-13 19:23   
Yeh.

It only ever happens on one arc (the front one).

I have no idea where the problem starts, or how it starts, it just apears randomly. It's probably to do with some server de-sync or mis-communication. The front armour ALWAYS takes damage aswell as other plates. So if you're getting shot on the side, your front arc will take damage aswell. If your front arc takes damage, your front arc will take double damage.

But like I said, no way to re-produce it. Probably something to do with moding actually come to think of it...
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2006-06-13 20:54   
Well, I dunno about reproducing it but it also effects ICC... lost two ships to it in a matter of minutes =
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Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2006-06-13 21:00   
Yeah, Lag + Arc Bug = Dead ICC, or anyship for that matter. No Shield Rotating can fix that
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Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2006-06-13 23:05   
It is somewhat less noticable when it happens with your shields but it does happen from what I've seen tonight... almost lost a 2nd heavy cruiser ontop of the one I already lost to it & the interdictor I lost to arc.
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Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2006-06-13 23:44   
thanks jack i always wondered why icc stations shields were so weak compaired to say a cruiser
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doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2006-06-14 01:16   
wow I must have terrible luck or something. Because each time I try plying icc no matter what my shields are like swiss chese even after upgrading.
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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2006-06-14 01:17   
Quote:

On 2006-06-13 17:37, BackSlash *SL3* wrote:
Armor rotation without the arc bug is an exploit, and can be acted against.



Actually, oddly enough, this is not the case. The Staff decided that armor rotation (note rotation, not replacement) is not to be considered an exploit.

Apparently it's just too minor and ineffective a thing for us to be bothered with...
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-06-14 07:18   
Bleh, I meant replacement. I've getting my words mixed up lately . Yesterday I said "The EAD was the worst ship the EAD had the offer"
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Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2006-06-14 09:36   
I can see armor rotation being acceptable when cirumventing the arc bug.


Though sometimes, you could be say, shooting a UGTO in a rear, and he'll replace that arc.

Or any damaged arcs for that matter.


So in some cases, people use it as an exploit, but otherwise it works well in getting around that annoying arc bug.




-Ent
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