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This game is a baby eater. |
The Fridge Chief Marshal Templar Knights
Joined: December 13, 2008 Posts: 559 From: In Your Fridge, Eating your Foods.
| Posted: 2010-11-13 03:10  
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On 2010-11-12 22:37, Sardaukar wrote:
All I can say is, the ICC welcomes captains of small vessels. There are few sights as impressive as a few combat destroyers dancing around battle dreadnaughts and pelting them with railgun bolts.
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+1
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Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2010-11-13 04:39  
All the vets trying to get the coin out of toilet hole which was droped by a newbie.
Also dont insult newbies saying a dessy or scout can be deadly to a dread.
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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DiepLuc Chief Marshal
Joined: March 23, 2010 Posts: 1187
| Posted: 2010-11-13 05:29  
This game is not a baby eater. I swear that other free MMO are. The character is alike at same level. But the better weapon doesn't come along, you must buy.
One day, when you can fly station, you'll regconize what vets here talked. They're right.
I agree with Necrotic, weapon's level should be removed. In reality, a gun is a gun, no matter where you shoot it.
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Lithium Chief Marshal
Joined: June 29, 2003 Posts: 109
| Posted: 2010-11-13 05:49  
Try Assault Cruiser or Torpedo Cruiser.
They're not useless atleast.
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Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2010-11-13 07:06  
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On 2010-11-12 22:23, Fatal PadmaVajra wrote:
I understand your frustration.
I'd suggest adjusting your expectations and join up with others.
Many years ago when I first joined I used to get zapped just like you and it was frustrating on a level that I just went with and in time....I flipped it and tried to become a pretty good player.
Adjusting my expectations against veteran players went a long way.
It gets better if you work with it.
And if you work with others, you'll serve the fleet well. Scouts can be deadly if you know how to use them.
Padma
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hey padma, hell i remember zapping her a few times in her old 483 combat dessie. but will all that she learned how to play the game is prolly one of the best icc players out there.
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2010-11-13 08:57  
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On 2010-11-12 14:19, Bombg wrote:
While I appreciate the effort you took to write this out .....
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Somehow I just knew this is how you would begin your response.
Sorry, dont really know what's left to say.
Have fun finding a new game I guess.
And weapon levels? Tired of fighting that battle. I have been the loudest voice screaming against weapon leveling, have done so for....4 years now (Since BEFORE .483 went live!)? I just give up, because it ISN'T GOING TO CHANGE BACK, so its a waste of text space. Certain folks just do not like their EADS getting whacked by Claws or Assault Dessies and it simply will not be changed. If you havent gotten used to that fact by now, have fun finding a new game with Bombg.
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Xydes Grand Admiral
Joined: August 07, 2009 Posts: 276 From: England
| Posted: 2010-11-13 10:01  
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On 2010-11-12 01:53, Kenny_Naboo[+R] wrote:
Question to you:
What's stopping u newbies from forming yr own enclaves n duking it out in the rank limited servers or the scenario?
The MV, especially Sag, is a big bad no holds barred place. All the vets n ranking players earned their ranks n place in blood playing in Sag. If they made it through to where they are today, then I don't see why you can't do it too?
You either play smart in Sag, or u stay in Scen or RR till you rank up and have the guns to survive in the MV. Can't dumb down the game anymore just to cater to babies.
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+1
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Bombg Admiral
Joined: March 04, 2004 Posts: 54
| Posted: 2010-11-13 14:27  
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On 2010-11-13 08:57, Azreal wrote:
Somehow I just knew this is how you would begin your response.
Sorry, dont really know what's left to say.
Have fun finding a new game I guess.
And weapon levels? Tired of fighting that battle. I have been the loudest voice screaming against weapon leveling, have done so for....4 years now (Since BEFORE .483 went live!)? I just give up, because it ISN'T GOING TO CHANGE BACK, so its a waste of text space. Certain folks just do not like their EADS getting whacked by Claws or Assault Dessies and it simply will not be changed. If you havent gotten used to that fact by now, have fun finding a new game with Bombg.
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I think you're being a little too black and white here.
If I didn't like the game at all I wouldn't have put the effort to post about my gripes to begin with. When I'm with a fleet of other kluth and UGTO and ICC are dying it's still rather fun.
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Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2010-11-13 14:58  
This game just has a really steep learning curve. There may be issues with the effectiveness on some ships/weapon levels/pres gain to one degree or another but it really just comes down to knowing how to play the game.
Anyone who has been playing long enough can start a new account and be very successful starting from the lowest ships, and if they put in enough play time can have the account up to Admiral in a week.
The problem is there is really no way to make the game much easier for new players (like more powerful low level ships) that would compensate for a new players lack of experience that wouldn't be completely overpowered in the hands of a more experienced player. While it may be nice if cruisers and destroys were a bit better, I'm not sure it would change this issue all that much. New players are still going to get killed by more experienced players.
You just have to try and learn from other players and build up your understanding of the game in scenario.
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Bombg Admiral
Joined: March 04, 2004 Posts: 54
| Posted: 2010-11-13 21:39  
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On 2010-11-13 14:58, Sops wrote:
This game just has a really steep learning curve.
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I keep hearing things to this effect but I really don't think this is true at all. Compared to games like Eve online the learning curve in this game is nothing. I believe I've picked up the meat of this game within the first week of playing it. I mean there isn't much going on here as far as mechanics go that isn't obvious to the players. And I'll say it once again. The notion that smaller ships are effective in battle vs large ships is just blatantly misguided or selfish. [ This Message was edited by: Bombg on 2010-11-13 21:40 ]
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Aradrox Grand Admiral
Joined: March 12, 2007 Posts: 133 From: Tennessee
| Posted: 2010-11-13 21:45  
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On 2010-11-13 21:39, Bombg wrote:
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On 2010-11-13 14:58, Sops wrote:
This game just has a really steep learning curve.
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I keep hearing things to this effect but I really don't think this is true at all. Compared to games like Eve online the learning curve in this game is nothing. I believe I've picked up the meat of this game within the first week of playing it. I mean there isn't much going on here as far as mechanics go that isn't obvious to the players. And I'll say it once again. The notion that smaller ships are effective in battle vs large ships is just blatantly misguided or selfish.
[ This Message was edited by: Bombg on 2010-11-13 21:40 ]
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as previously posted get the biggest ship you can and i will get one 2 classes lower and destroy you in a duel no doubt. end of story. why because i know that much more about the game then you do.
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Lrd_Hunter Grand Admiral
Joined: August 16, 2006 Posts: 245
| Posted: 2010-11-13 23:52  
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On 2010-11-13 21:39, Bombg wrote:
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On 2010-11-13 14:58, Sops wrote:
This game just has a really steep learning curve.
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I keep hearing things to this effect but I really don't think this is true at all. Compared to games like Eve online the learning curve in this game is nothing. I believe I've picked up the meat of this game within the first week of playing it. I mean there isn't much going on here as far as mechanics go that isn't obvious to the players. And I'll say it once again. The notion that smaller ships are effective in battle vs large ships is just blatantly misguided or selfish.
[ This Message was edited by: Bombg on 2010-11-13 21:40 ]
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bombg how often do you actually play. i mean you have an 04 acct here right and your still a va so did you just like jump into the game and use a low lvl ship vs a big ship and get your butt kicked and that the reason for this thread. I mean serioulsy where do you get your facts from. I am GA right and i bascially refuce to use dread or station unless there like a huge fleet battle going on but otherwise i am in TC or HC and when i play luth again the scale or parasite. As far as i can see the small ship usally win espcially in groups.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-11-14 00:16  
Last piece of advice.
If you're a nub in a small ship, then u either:
- fight other small ships
- group up w other small ships vs a large ship
- group up w other big ship vs a large ship
- supp/build out of the combat area
- go bother ai
- play in scen where everyone starts off in small ships
- quit
What won't happen or cut it:
- your baby ship soloing n beating a large ship
- devs giving nubs ridiculous bonuses or handicaps to take on large ships
- whining or begging for a major change to make life easier vs levelled players
Bottomline is, stay away from babyeaters if u think u can't hack it.
[ This Message was edited by: Kenny_Naboo[+R] on 2010-11-14 00:20 ]
_________________ ... in space, no one can hear you scream.....
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-11-14 00:52  
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On 2010-11-13 21:39, Bombg wrote:
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On 2010-11-13 14:58, Sops wrote:
This game just has a really steep learning curve.
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I keep hearing things to this effect but I really don't think this is true at all. Compared to games like Eve online the learning curve in this game is nothing. I believe I've picked up the meat of this game within the first week of playing it. I mean there isn't much going on here as far as mechanics go that isn't obvious to the players. And I'll say it once again. The notion that smaller ships are effective in battle vs large ships is just blatantly misguided or selfish.
[ This Message was edited by: Bombg on 2010-11-13 21:40 ]
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i also believed i picked up the game in one or two weeks
boy, was i wrong.
i can learn something every day, but yes i'm still a very young and learning player compared to the older ones.
I especially learned/learn more when revisiting smaller ships, and ships of a different faction.
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Bombg Admiral
Joined: March 04, 2004 Posts: 54
| Posted: 2010-11-14 04:22  
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On 2010-11-13 23:52, Nova Team wrote:
bombg how often do you actually play. i mean you have an 04 acct here right and your still a va so did you just like jump into the game and use a low lvl ship vs a big ship and get your butt kicked and that the reason for this thread. I mean serioulsy where do you get your facts from.
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I used to play back in 02 I think, and stopped playing for a bit. Came back later and found out my account had been deleted due to some database changeover, and they couldn't restore it so I decided not to play again until a few weeks ago; thus the 04 account. I'm going to assume the rest of that was rhetorical.
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| I am GA right and i bascially refuce to use dread or station unless there like a huge fleet battle going on but otherwise i am in TC or HC and when i play luth again the scale or parasite. As far as i can see the small ship usally win espcially in groups. |
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Win vs what? how many? what ship types are we talking about?
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| Last piece of advice.
If you're a nub in a small ship, then u either:
- fight other small ships
- group up w other small ships vs a large ship
- group up w other big ship vs a large ship
- supp/build out of the combat area
- go bother ai
- play in scen where everyone starts off in small ships
- quit
What won't happen or cut it:
- your baby ship soloing n beating a large ship
- devs giving nubs ridiculous bonuses or handicaps to take on large ships
- whining or begging for a major change to make life easier vs levelled players
Bottomline is, stay away from babyeaters if u think u can't hack it.
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| I don't think it's unfair to think that new players should have some type of role in fleets beyond interdictor or support ship (and I the sensor scout for finding kluth). Everyone keeps saying small ships are deadly but I just don't see it. Especially when 2/3 of your weapons are beam weapons. Small combat ships should have some level of effect beyond just trying to get some pres pop shots. No I don't want to solo dreads, but I also don't want to feel useless in a fleet because I'm doing nothing to contribute other than trying to rank up. |
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[ This Message was edited by: Bombg on 2010-11-14 04:31 ] [ This Message was edited by: Bombg on 2010-11-14 04:31 ]
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