 | |  |  | |  |  |  | |  |  | |  |  | If you come across any suspected bugs or have feedback regarding the current state of the game or community, please feel free to contact a staff member or admin, or send an email to support@palestar.com
All messages will be read promptly and placed in our internal task tracking system.
This is a much more effective avenue than posting to the forums which may get over looked or drowned out and missed by other threads. Thanks... |
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 | |  |  | |  |  | We have another important series of updates for DarkSpace to notify you about.
The updates and changes are as follows:
- Serialization optimization which reduces the size of WOB's and transmitted data. This caused a update of most of the WOB files to a new format. Data sent over the network will be dramatically smaller.
- Multi-System Enhancements are now implemented.
- Enhancements are now color coded according to how rare they are.
- Adjusted "common" enhancements to be more balanced. In addition some may have small side effects also.
- Added a manifest to the lobby for Vista.
- Minor adjustments made to Mi ship's, devices, and visual effects.
- Platforms are now more robust.
- Fixed issue with prevalent ECCM/ECM pinging on high tier ships - cool-down now scales up with ship class.
- Improved AI spawns.
You can find information on previous updates in the DarkSpace Development Log.
Your Comments...
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|  |  |  |
 | |  |  | |  |  | Rogen's Rift has been set as an area for lower ranked players to explore the game and play without having to deal with dreads or stations.
The server has been set to a max rank of 2nd Rear Admiral. Anyone may join and play in the server, but no ships above the limit will be spawnable in the server and players with a rank higher than 2RA will not gain prestige. Enjoy. |
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 | |  |  | |  |  | Due to some necessary changes to Station layouts, players will want to remove any existing Stations from their garages, and re-spawn new ones, otherwise you will be missing some gadgets.
ICC Stations have gained one extra Auxiliary shield facing per arc.
UGTO and K'Luth Stations have each gained extra Core Weapons, Beams or Missiles, as befits their particular role. |
|  |  |  |
 | |  |  | |  |  | Hard at work, we have released yet another update for DarkSpace.
The changelog is as follows:
- Changed server shutdown to make sure final prestige & rank are persisted to the database.
- Added more redundancy and logging to player storage system.
- Changed UDP receive thread to high priority to prevent the loss of UDP packets under high CPU load.
- Enhancements are awarded directly to the players rather than dropped into space. Each player that causes a significant amount of recent damage to a destroyed ship gets a chance to receive the enhancement.
- Collision optimizations.
- Added new "Procyon" cluster for the MI threat.
- Added Supply Frigates to each human faction so midshipmen have some diversity in what they can do.
- Various balance tweaks.
Enjoy.
- The Development Team. |
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 | |  |  | |  |  | If you are having trouble connecting to, or playing in the Sagittarius server, you are welcome to help the new players learn in Newbie, or attempting to invade or defend one of the Home clusters. You never know what may happen if another faction manages to capture an enemy home-system. |
|  |  |  |
 | |  |  | |  |  | DarkSpace is now free to play for the next two weeks... no coupons are needed to access to the full game. Just download the client, install it, and play for free.
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 | |  |  | |  |  | Get a friend to subscribe and you will receive 30 days of free play time in DarkSpace. If your friend subscribes and provides your user name or user ID while doing so then you will receive a 30 day credit to your account. |
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 | |  |  | |  |  | The "Battle Royale" team duel tournament is quickly approaching! If you want to join with a couple friends or fleetmates (up to seven) in a group duel, sign up in the Battle Royale event thread. The duel is next weekend, so sign up now to avoid missing out on the fun! The prize for the winning team includes access to the exclusive Pirate faction, so don't miss out!
If you can't make a team in time, make sure at least to come watch the fun in person. Check the events list for time and date details. |
|  |  |  |
 | |  |  | |  |  | We are happy to announce that Jeff "Maverick" Everett has joined Palestar as Director of Development. Jeff has worked for over 15 years as a programmer, director, and producer in the game industry. He brings great amount of experience in MMOG development to Palestar and we look forward to the many improvements coming to the game very soon. |
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Copyright © 2000 - 2025 Palestar Inc. All rights reserved worldwide.
Terms
of use - DarkSpace is a Registered Trademark of
PALESTAR
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