| | | | | | | | | | | | | | Coming up this weekend, November 21st, at 3pm Palestar Time, DarkSpace will play host to the First Rear Admiral Fleet Wars Event! Come forth and prove your mettle against all enemies, even those flying the same ship. The server will be set up to allow a red-vs-blue style competition of all ships on all factions, so skill and skill alone will determine the winner. Join up on a random team or gather a few friends and make a team, but regardless, sign up here for the event. Hurry, time is running out! |
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| | | | | | | Due to a major issue with our server, DarkSpace will be down starting around 10PM CST for approximately 3 hours.
UPDATE: The backup is taking longer than expected to restore, the servers should be back up around 4AM CST. |
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| | | | | | | DarkSpace is now FREE to play. Subscribe to keep the game alive & running, but no longer required to play the game to full rank. |
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| | | | | | | DarkSpace is free to all accounts for the next two weeks in celebration of International Talk Like a Pirate day!
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| | | | | | | It's been a while since we've done this, but for the next week you can get 2 months of playtime in DarkSpace for $13.99, this is a savings of $5.99 off the regular subscription price. In addition, if you put a friends name in the referral field they will receive 30 days of free play time as well.
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| | | | | | | Version 1.518 of DarkSpace has been released. Please see the Development Log for a full list of changes. This version includes the following changes:
* The jump disruptor have been fixed.
* Signature cloaking bug has been fixed.
* Planet defenses are now much stronger. |
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| | | | | | | DarkSpace version 1.517 has been released. With this new version comes lots of new fixes and updates. Visit the Development Log for full details, but some of the new features include:
* Core weapons have been reworked.
* Ships are now audited again their original configurations when spawned.
* Interdiction fields are now visible.
* Many other balance and tweaks made to the game.
In addition to the new version -- DarkSpace is free to all players for the next two weeks.
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| | | | | | | I'm happy to announce that the full source code for the Medusa Engine is now available for download. I've been wanting to do this for years. My hope is the community can step in and help improve the code and help make new features that we can all share.
Medusa is being licensed under one of three different licenses depending on how you want to use my source code. In a nutshell, If you want to make money off my source code, then you will have to pay me. If you just want to make games and release them for free or just for fun, the source code and engine is free of charge.
Click here to download. |
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| | | | | | | In Two Weeks™, join in the epic single-ship battle melee in this latest event. All players will be limited to a single ship type and will go after friend and foe alike in an epic battle to be the last one standing.
Full details of ship classes, competitors, prizes, etc can be found in the Royal Rumble Event Thread. |
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| | | | | | | In Two Weeks™, DarkSpace will see the titans of combat face off in a laddered duel tournament: The DarkSpace Grand Tournament. Taking place Saturday the 25th and Sunday the 26th of April, the tournament will have a standard 16-player bracket, with each successive round employing the next level of ships, starting from Frigate and working up to Dreadnought.
Head over to the Signup Thread and claim your spot.
Note: The event will take place in the Beta Server, so we recommend you install the DarkSpace (Beta) client from within the Launch tab of GCQL to avoid any delays on duel day. |
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