Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- The birth of Negavolt... »
- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar
News - 425 Articles, page 38 of 43 [PREVIOUS] [NEXT]
Development Update...
- Posted on Sep 07 2001, 17:29:44 by Faustus
A major update will occur on monday, ships are being reconfigured so that they will be better balanced and more specific to their task. Weapon configurations are lighter so that the pace of the game will not be quite so fast.



Additionally, ship costs in resources are much higher now. Cruisers will cost 2500 resource points, whereas dreadnaughts will now cost 5000.



The K'Luth will be enabled on monday for one week for balancing purposes, after next week they will be disabled again until release.
DarkSpace Information
- Posted on Sep 06 2001, 08:12:03 by Faustus
Bio has put up several good articles for newbies and experienced players on his web site at www.birkelan.dk/ata/



Starter Guide

Building Guide


Development updates for DarkSpace can always be found on the Development Updates Forum.



Moderators of death...
- Posted on Aug 31 2001, 13:32:52 by Faustus
Moderators have had their ability to play all ships removed in the latest code update. Any servers in which moderators can still choose all ships need to be restarted.
Prestige Wiped...
- Posted on Aug 31 2001, 08:45:01 by Faustus
All prestige has been wiped clean from the database, so everyone can begin again at the same level and help us balance the gameplay as much as possbile.


The way prestige is calculated has also changed, making it more fair to those who engage in combat able to progress in rank at the same rate of engineers, support, and transports. Points are no longer awared based on the rank of the other player, but instead is now based on the type of ship.


Moderators still have full access to all available ships and are expected not to abuse the general population in their dreadnaughts. Please report any abuse to rlyle@palestar.com
German pages are now active...
- Posted on Aug 30 2001, 16:39:16 by Faustus
Thanks to ThreeJay and Feivel for helping put together the german side of www.darkspace.net
Prestige Reset
- Posted on Aug 30 2001, 16:39:09 by Faustus
The day has finally come, prestige will be reset to ZERO for all user accounts on Friday, 8/31/2001.


The reason for the reset is to get everyone back at the same level, since alot of people are such high ranks because of exploits they found in the early open beta. These exploits have been fixed, and we now need to see how long it takes to move up through the ranks playing the game normally so that it can be balanced.


All players have received 50,000 bonus prestige until the reset, so enjoy.
Email addresses...
- Posted on [11:32 AM] August 23 2001 by Faustus
Now that the clan system is functional, one problem is with incorrect or invalid email addresses for clan admins. If you are a clan admin then make sure your email address is correct, because each time a player joins your clan an email is sent to your email address. If the email address is invalid, then it ends up in my email acccount.



My policy is to remove clan admin rights from any user with an invalid email address. If you find that you are no longer a clan admin, check your email address and make sure you entered it correctly.
Power outage...
- Posted on September 27th, 2005 - 09:55 by Faustus
Our ISP lost power last night, which brought all the servers down until about 9:00AM CST. The servers should be back online, our ISP is currently upgrading their UPS system and adding a power generator as well.
Defense Bases
- Posted on [09:18 AM] August 17 2001 by Faustus
UGTO and ICC scientists announce that a guidance problem with IT missiles mounted on defense bases was responsible for the many deaths of base personnel. The missile when fired was exploding immediately after launch. The problem has been corrected and disciplinary action against the engineer responsible has been swift and severe.
Luyten Encounter
- Posted on [09:37 AM] August 17 2001 by Faustus

UGTO and ICC forces in conflict in the Luyten system encountered a very rare form of life in the Luyten gas cloud. The last recorded encounter over 50 years ago resulted in the destruction of the science ship “Saratoga”.


UGTO and ICC forces in conflict over the Luyten system put aside their differences and destroyed the “Gaifen” in self defense.


The “Gaifen” is known to feed on hydrogen, quantities which only are found in nebula and smaller gas clouds. However, it is known to be extremely territorial attacking any ships that come to close. It is not known how intelligent this creature is, but many scientists believe it is not a sentient being.



Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR