| | | | | | | | | | | | | | BIOnicman has just updated his list of available ships and their rank requirements. Click here to see the latest list. |
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| | | | | | | We've added 6 new screen shots, including some shots of the ICC space station surrounded by dreadnaughts. |
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| | | | | | | We have disabled the K'Luth again after a week and more of testing. During this time, we've made several adjustments to their balance. We feel it's important to hold back some parts of the game until DarkSpace is ready to release. |
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| | | | | | | The Medusa FAQ has been updated. |
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| | | | | | | The GameCQ web pages are up and running. |
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| | | | | | | We are currently in the process of building the Medusa website, Palestar's own C++ engine used entirely to build DarkSpace. Please bear with us over the next few days while we get all the information prepared for those interested in licensing Medusa.
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| | | | | | | The Knowledge base has been updated to include several new fields of information. If you have already added your hardware to the knowledge base, please go back and update your comment. If you have not added your hardware, then please do so as it helps us identify which cards are having problems and helps those who do have problems find the right drivers to make DS work for them. |
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| | | | | | | FSAA stands for Full Screen Anti Aliasing, which usually comes enabled by default with many graphics cards. It is highly recommended that you DISABLE FSAA, you might get a 2X increase in your frame rate within the game.
The FAQ contains some instructions on how to change your FSAA setting, click here to visit the FAQ. |
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| | | | | | | DarkSpace is still in the Top10, but some other games are trying to kick us out there!
So please go there and give DarkSpace your Vote!
Vote for DarkSpace @MPOGD |
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