 | |  |  | |  |  |  | |  |  | |  |  | We anticipate Version 1.470 should enter beta testing by the end of this week, May 17th. This new version will include the much anticipated Mission System which will provide players with missions based on the current conditions in the game. All players are asked to help test the new mission system when it enters beta so that we can release this version as quickly as possible. You can join the beta servers by running setup, and checking the "Beta Mode" checkbox before joining the beta servers. |
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 | |  |  | |  |  | To provide better support for our European Users we're going to intensify the European Staff.
You're living in Europe!?
You're always impartial and cool-headed!?
You're skilled enough to provide help to new players?!
Now is your chance to become part of the Team!! Check out the Moderator Feedback Forum and introduce yourself to us!
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 | |  |  | |  |  | We will be taking down all servers for maintence tomorrow, May 10th at 9AM CST. During this time we will be upgrading the server software which should not take longer than 1 hour. |
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 | |  |  | |  |  | Dr Evil has been voted in as the latest addition to DarkSpace's Administration/Community Management staff. Let's all congratulate Dr Evil on his new position ...
(and he is now the new white target, go get him :) |
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 | |  |  | |  |  | We anticipate Version 1.469 will be released later today. This version contains several code and balance fixes. Check the Development Log for details on all changes included in this version. |
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 | |  |  | |  |  | Due to conditions mostly beyond our control, there is a router problem for many players from Germany. We have informed Cogent of the problem and we hope it will be corrected later today. We apologize for those of you who are having connection problems, but please keep in mind Palestar doesn't own or control the entire internet. |
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 | |  |  | |  |  | Due to an hardware failure one of our servers are offline, which has brought down half of the Metaverse. We anticipate the server to be back online later today. |
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 | |  |  | |  |  | We anticipate version 1.468 will be released later today to address some critical problems with the networking code and server crashes. |
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 | |  |  | |  |  | We anticipate version 1.466 will be released on Monday, April 29th. This newest version contains several fixes, balance changes, and many new features...
- Grouping has been added, which allows players to form in-game groups which share all prestige and rank gains as a group. Players can form, leave, and join groups at their discretion using the in-game interface.
- The Metaverse has been expanded to 25 star systems, providing a more balanced universe for all players. The new metaverse expands the space between all home systems and provides new players with relativity safe areas to play.
- Key mapping has been added to the in-game options screen. You can now reconfigure the entire keyboard to your preference.
- Weapon damage has been rebalanced, adding a random variance to all weapon damage.
- Shields have been increased in strength to better balance the ICC against the other factions.
- Ship capture code has been disabled until we develop a solution that is non-exploitable.
- Jumpgate Safezones have been implemented for all faction entry points. No hostile action will be allowed within 1000gu of the jumpgate safezone.
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 | |  |  | |  |  | Serveral players have complained about prestige loss, this is not due to a bug. It is caused by stripping parts at the jumpgate. Ship stripping is when you take a ship, remove some of the parts into space, then get another ship or die. The value of the parts removed is added to your "Resources Lost", which will negatively affect your prestige and rank.
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