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News - 425 Articles, page 22 of 43 [PREVIOUS] [NEXT]
Fleet Forums are now private...
- Posted on October 28th, 2002 - 09:23 by Faustus
All fleet forums are now restricted to members of the fleets only. No other players can now view or post messages to your private fleet forums.
Fleet Wars Winners!
- Posted on October 28th, 2002 - 01:54 by TheEvilGriffin
The WINNING Fleet of the October 2002 Fleet Wars is Agents!!!


CONGRATULATIONS to the WINNING FLEET and to its members. Our thanks go out to all of of the participants and fleets, you are all truly sportsmen and worthy competitors! It just goes to prove that you all are DarkSpace champions, and that you all can work together to achieve something great!
User Culling Update...
- Posted on October 23rd, 2002 - 16:28 by Faustus
We have changed the rules by which user accounts will be culled starting November 1st. Accounts inactive for more than 90 days, and not subscribed will be deleted only after several email warnings that their account will be removed. Demo and unsubscribed players may keep their accounts intact by just logging into the lobby once per 90 days.
Faction Wars
- Posted on October 23rd, 2002 - 16:07 by TheEvilGriffin
Faction Wars will be held Oct. 26th at 12 pm CST.

So sharpen your weapons of destruction and prepare for battle!
Metaverse Reset...
- Posted on October 23rd, 2002 - 11:55 by Faustus
The Metaverse will be reset when we move the servers to our new co-location on October 31st.
DarkSpace IRC Channel
- Posted on October 22nd, 2002 - 16:38 by Demorian
In light of the coming retail release of DarkSpace, a brand new IRC channel is in place for all DarkSpace users, as well as curious players-to-be, to join in on and have a good time. We will be using this channel to serve as an extension of our GameCQ chat client, and it should be a very similar environment except a little more laid back since we are not directly in the DarkSpace client and environment. Interested?


mIRC (Internet Relay Chat) is an extremely popular and free (for 30 days) chat client with thousands of chat servers spread across the world with equal thousands of channels (rooms) within each. For those interested in getting in to DarkSpace IRC and mIRC, go to mirc.com and download the latest mIRC client. It's totally cost- and bug-free. However, mIRC is a shareware clientand has a trial period. If you would like a freeware client, check out bersirc.com.


If you're interested in joining the channel itself, use the following information to guide you:

- In the mIRC/bersIRC Connect Dialog (if you don't see it, goto File > Options > Connect), click the uppermost drop-down box and click on Gamesnet, then select random east/west server from the next dropbox down, depending on where you are.

- Enter a full name and an email (not necessary to have true information) then fill in a nickname (aka username) and an alternative username in case the first is taken. Now connect to IRC.

- In the main IRC window, after you see all the connecting information scroll by, type in /join #darkspace. You can be in more than one room at once.

- See IRC and Gamesnet help (there is a link in the server connecting information mentioned above) for more detailed IRC commands such as nick registering.


The DarkSpace Staff encourages all players and all those interested in learning about DarkSpace to come join us in our new channel! We look forward to seeing you there.

User Culling...
- Posted on October 22nd, 2002 - 11:29 by Faustus
Beginning on November 1st we will begin culling the user database of inactive accounts. Any account without a paid subscription will be subject to being deleted from the database 90 days after the subscription has ended. Accounts which have never subscribed, will be deleted within 30 days after their creation.

Fleet Culling...
- Posted on October 17th, 2002 - 16:21 by Faustus
The requirements for having a fleet has been changed. The minimum number of members is now 2 instead of 4 and the amount of time to meet these requirements has been increased to 7 days.
Server and Billing Changes
- Posted on October 16th, 2002 - 12:46 by Faustus
We will be performing major server maintence on October 31st 10:00AM CST. All servers will go offline at that time, we anticpate they will be back online by 2:00PM the same day.



The servers are being moved to a new co-location which will provide better bandwidth and ping times for all players. We are also adding serveral new servers as we prepare for the retail release.



The new billing system will go online at this time as we switch from Playnet to our own internal billing system. Our new payment processor, Bibit, will be processing all future subscriptions for DarkSpace.



Bibit will appear on your bank statements instead of Playnet after the 31st of October.

Version 1.480 Release
- Posted on October 4th, 2002 - 14:37 by Demorian
Palestar has released Version 1.480 of the DarkSpace Client as of October 4, 2002. The major changes are as follows:


- The stabilized Network Code has been completely implemented, drastically reducing the frequency of server crashes.

- Arming Clocks are now installed on all MiRV Fusion Bombs/Bio Bombs and Proton Cruise Missiles, requiring that a certain amount of time pass after launch before they arm themselves and are capable of exploding on a planet or vessel's surface.

- The Proxy Server has been implemented to regulate the flow of inter-server traffic in the Metaverse, ensuring a 99.9% chance of successful travel between servers.

- The ELF Beam has been given a technological upgrade by K'Luth scientists, ensuring that no Human vessels, ICC or UGTO, may install it.

- A number of other bugs and issues have been corrected with this version as well. See the Development Log for full details on this patch.



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