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DarkSpace
DarkSpace - Beta
Palestar
News - 425 Articles, page 18 of 43 [PREVIOUS] [NEXT]
Online Manual Rewritten
- Posted on March 22nd, 2004 - 01:09 by Demorian
It is PaleStar's pleasure to announce that DarkSpace's Online Manual is now compatible with version 1.481!


It took longer than expected, but the task is complete and it is our sincerest hope that the new Manual will fill the helpful shoes that the previous version could not. We are grateful for everyone's understanding.


The new Manual is formatted so that new players can learn as they read without having to skip around, and also so that seasoned veterans can easily find the section they need to read up on. It was also an objective to be more complete than the previous incarnation was. We would appreciate feedback as we go into the proofreading stages.


We would like to ask one more time for everyone's patience over the next few days as we fill in the final holes and make this new work as complete as possible for everyone's enjoyment. Thanks!

Earth and Beyond Free Trial
- Posted on March 21st, 2004 - 15:28 by Faustus
Due to the closure of Earth & Beyond, we are now extending another free trial for DarkSpace for another 2 weeks. All accounts will have full access to the game for the next two weeks starting today March 21st, until April 4th.
Version 1.481 Released / Free Trial
- Posted on March 2nd, 2004 - 19:14 by Faustus
Austin, TX, March 1st, 2004. Palestar is happy to announce the release of version 1.481 of DarkSpace, which has been in development for over a year, and a Free Trial for the next two weeks.



The latest version is highly anticipated as it contains a complete new server backend and numerous new features and fixes, including…



- Completely new fully distributed Server Backend, which performs dynamic load balancing and speed improvements.

- New structures, including the Shipyard, which allows players to spawn from planets, Quantum Generator and Defense / Fighter Bases II/III.
- New ground unit Heavy Infantry. Additionally, the maximum number of ground units per planet has been increased to 32, units can now stack, and a new order system has been implemented.

- Revised technology system, in which all planets now have a technology level instead of a research tree. This system is easier to understand and use than the previous technology tree system, and doesn’t require player intervention to fully develop a planets technology level.

- Revised and improved Tutorial.

- User interface has been overhauled and made more accessible.

- Trade routes are now automatically created based on supply and demand economics.

- New WORM HOLE DEVICE allows ships to travel instantly from one location in the universe to another.

- Numerous bug fixes and optimizations…



The free trial will run from March 2nd, 2004 until March 17th, 2004. All accounts will have full access to the entire game during this time, with no subscription needed.

Server Downtime
- Posted on March 1st, 2004 - 17:26 by Faustus
All servers will be going down today around 7:00PM CST, to be reconfigured. We will be moving our database to a new machine and upgrading all servers to the new 1.481 backend. Additional annoucements on the release of 1.481 will be coming shortly.
1.481 Stress Test
- Posted on February 28th, 2004 - 10:52 by Faustus
We need everyone's help stress testing 1.481, starting today at 12:00 CST until monday at 12:00 CST. We will be resetting the BETA servers at noon, additionally we will be clearing all players beta "Time Played" stat, any players on monday with 2 or more hours of play time will receive a coupon for a free 2 weeks of play time.
1.481 enters open beta testing...
- Posted on February 8th, 2004 - 14:41 by Dr Evil
As of Friday, February 6th, open beta testing of the 1.481 code has begun. If you wish to test the latest code build, please download and install the DarkSpace Beta client from the download list on the left panel. The Beta client is a seperate installation from the normal release version and will be updated as bugs are posted and addressed.
Network Maintenance...
- Posted on January 29th, 2004 - 16:14 by Faustus
Our ISP will be performing some network maintence on January 30th at 1:00AM CST. Their upstream provider will be upgrading software and placing suspect hardware on one of 2 redundant core routers. The expected duration of this maintence is 4 hours.
Community Events Opened
- Posted on November 16th, 2003 - 13:49 by Patrowsky
We have started to hold up Community Events.
To be a part and to get some Credits or FREE PLAYTIME
take a look into the Forum.



Or click Here
Banner Contest
- Posted on November 4th, 2003 - 10:23 by Faustus
Congrats to GTW for winning the banner contest. He has received a coupon for 3 months of free play time for his winning submission (displayed below).



Kamikaze Chicken, Barthezzz, Demorian, and Serj have all received 1 month coupons for their submissions as well, it was a very hard choice to narrow it down to one winner. Thanks to everyone who submitted a banner, and sorry to those who didn't make the top 5.











1.481 Stress Test Delayed / Free Trial
- Posted on October 31st, 2003 - 11:21 by Faustus
The new beta network code is almost finished, and is currently being tested in Alpha. However, it's not quite ready for a full scale stress test. We've moved the date of the stress test up a few days as a result.



Due to the stress test getting delayed until next weekend, we are opening up the game for free to everyone for the weekend. The Free Trial will end on Monday, November 3rd at 12:00 CST.


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