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DarkSpace - Beta
Palestar
News - 425 Articles, page 13 of 43 [PREVIOUS] [NEXT]
Server UPS problem...
- Posted on December 10th, 2005 - 11:50 by Faustus
Due to a UPS problem, one of our primary servers went down this morning. The time and date on this server got reset to an incorrect value. This caused the subscription system to email many players informing them that their subscription had ended.



We have already addressed the incorrect date on the server; feel assured that any billing issues will be resolved immediately.

A Note for New Players...
- Posted on November 27th, 2005 - 20:01 by Doran
This pertains to all new or returning players that are experiencing GCQL crashes when trying to join a server: You must press the red Update button at the top of your lobby window before you can play the game properly.



In case you missed it, there is also a notification in the the DarkSpace MOTD that is displayed every time you log in:



"- IMPORTANT: Version 1.483 has been released, you MUST press the "UPDATE" button at the top of the lobby to properly update DarkSpace."



The downloadable DarkSpace Client is not the most current version, therefore you must update to be able to play. Pressing Update will ensure that you have the latest game files and will also download any that may be missing.



Good hunting, and welcome (back?) to DarkSpace!
Avast!
- Posted on September 19th, 2005 - 13:39 by Faustus


Happy "Talk like a Pirate Day" from Palestar...
Core Weapon/JumpDrive Swapping
- Posted on August 30th, 2005 - 17:36 by Doran
Many people have for a while been using their cargo holds as extra gun points or extra jumpdrives by transporting already recharged and loaded weaponry and jumpdrvies/wormhole devices which could then be swapped with used devices for faster recharge/refire rates. This is a clear violation of RoC section 3.3.h and therefore will be dealt with accordingly, including but not limited to, kicks and partial stat wipes. Any players whom find people using this exploit are directed to get multiple screenshots and /report these incidents. Notifying the offender is not necessary, screenshots can be filed to community@palestar.com or any staff member in the lobby.

A full explanation and details can be found in this forum topic.
Illegally Modded Ships Exploit
- Posted on August 10th, 2005 - 21:27 by Shigernafy
As of late, a new exploit has come to the attention of the staff of the DarkSpace community. Intentionally modding a ship to gain extra slots that the ship was not intended to have, or using a ship when said modding occurs is exploitation of the game system. As such, anyone caught using such ships will be dealt with severly and swiftly, as per the Rules of Conduct. Further details can be found in this forum topic.
Servers back up...
- Posted on August 6th, 2005 - 16:17 by Faustus
The server crash problem has been fixed, the MV is back up and running.
Servers down...
- Posted on August 4th, 2005 - 09:16 by Faustus
Due to a problem in the most recent patch, game servers will be down until later tonight.



UPDATE: The scenerio servers are back up, but we are still diagnosing a server crash issue. The MV should be back up this weekend.
Credits changes...
- Posted on July 16th, 2005 - 09:00 by Faustus
A new change has been made to make accumulation of credits in-game easier on everyone, including admins who keep having to compensate players. When you spawn a ship (new or docked), the value of the ship, including the costs of any upgrades, are deducted from the players credits. This may result in a NEGATIVE credit balance in-game after your spawn.



If the ship is destroyed or docked, the FULL value of the ship, including the costs of upgrades are returned back to the players credit balance.



NOTE: If you remove a ship from your dock, then you receive no compensation for any upgrades you've made to that ship.
Latest Patch and coming changes...
- Posted on July 16th, 2005 - 01:26 by Faustus
First off, the latest patch has appeared to solve our server side CPU usage. This was appearing as major lag to the players in-game, making the game unresponsive to player controls. Anyway, the fix was as usual a stupid mistake in code, one single character in-fact was the fix.



The issue of CREDITS is being addressed ASAP. A new patch will be coming out very soon, which will credit back your account with most if not all the value of your ship in credits. This will eliminate the need for re-imbursment of credits from administrators.
DarkSpace Free Trial Offer
- Posted on July 10th, 2005 - 22:24 by Faustus
Dallas, Texas, July 10th, 2005. Palestar Inc. is happy to announce that a new version has been released and a free trial for the massively multiplayer online game DarkSpace will begin July 11th, 12:00CST and run until July 25th, 12:00CST. During the free trial, ALL DarkSpace account holders will be able to play with no limitations, and will have the ability to gain prestige, rank, and join all available servers.



Additionally, DarkSpace Version 1.483, which is being released today, adds several new features and many fixes. “We have put a lot of effort into this release, added several new features, new factions, and given players even more ships and devices to use against each other.” Commented Richard “Faustus” Lyle, Palestar’s President and Lead Programmer.


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