Planets

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Key components to Darkspace, planets are vital to strategic control as well as fueling the economy, making ships, mining recources,and many other tasks. Many are plain and bare some are firey infernos, some might be paradises and some may be big balls of gas. Each planet can support 32 Infantry units and 32 structures, with the exception of the Home Planets, which can hold 40 units and structures.

Gas planets

Gas Giants are huge planets with thick atmospheres of Hydrogen and Helium. These planets have no surface, and as such are uninhabitable, but many support moons that can be colonized.

Inferno planets

These are rocky planets that have an excess of volcanic activity, or are so close to their parent star that thier surface is molten. Surface temperatures easily reach into the thousands of degrees. These planets are uncolonizable and uncapturable.

Barren planets

These planets are lumps of rock floating in space. Uninhabitable without structures, these planets are often used as resource providers for the more livable planets.

Arid planets

Desert planets, these have pole to pole deserts and are incredibly hard to live on. Only the hardest people live on these planet sized saharas without envionmentally controlled dome enviroments and mechanized food production.

Ice planets

Ice planets are just as the name suggests, mainly frozen liquid. This planet can support life on it's own but not maintain it due to subzero tempetures in which domes and power structures as well as food need to be provided.

Ocean planets

Ocean planets are planets completely covered in water due to mass amounts of oxygen emmiting from the water these planets can support life but shelter needs to be provided due to no landmasses being present on these planets.

Terran planets

Key planets in the metaverse these planets can support,maintain,and provide for its population main things to provide is power and technology. Many of these planets are ideal for producing ships.

Home planets

Home planets are the homeworlds of the 3 Factions in Darkspace. These planets, due to their positions as the capitals and economic centers of their respective civilizations, are able to support more structures and improvements then the average planet, supporting 40 over the normal 32.

Earth - Homeworld for the UGTO and for humanity in general. Third planet of the Sol system.

Exathra - Homeworld for the ICC, proclaimed the capital after the ICC sucession from UGTO control. Fourth planet of the CD+36*15693 system.

Sag Hothha - Homeworld for the K'luth species. According to K'luth histories, actually the second K'luth homeworld after the destruction of the first at the hands of a mysterious machine based race, believed by many to be the MI. Moon of the 6th planet in the Sirius A system.