Talk:Armor
Revision as of 07:19, 13 April 2012 by TobyDSyded (talk | contribs)
need some things to improve the page from it's current version.
- good lore about each armor type
- why composite armor is weaker than standard armor
- how can AHR be replaced for chitinous armor
- good picture of each armor gadget in png format
- make each faction have a unique gadget model?(wink)
- hp and regen of each armor, after team Dev updates/upgrades them
- to disclose accurate numbers (and effect of gadget levelling) or High/Average/Low grading system
- resistances and weaknesses
- again, accurate percentages or just type of damage resisted
- armor mass - should that be included? it affects maneuverability and acceleration of armored ships.
- MI armor - Magnetic Resonance Barrier
- need information about it. is it just a rename of reflective armor gadget or new gadget in itself?
- pirate armor
- pirates use stolen ablative and standard armor from ugto ships. should that be mentioned?
TobyDSyded 02:19, 13 April 2012 (Central Daylight Time)