Weapons

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This is some introductory text to the weapons category that should be replaced as this page nears completion.

Cannons

Cannon-type weapons fire projectiles that travel in straight lines. Usually relatively long-ranged, they tend to be inaccurate at a distance but compensate by firing large numbers of shots in a volley.


Particle Cannon

Particle Cannon


Heavy Particle Cannon

Heavy Particle Cannon

A heavy version of the Particle Cannon.


EMP Cannon

Cannon primarly used against ICC shields;doesen't do much damage to armor but interferes with a ship's internal systems once you penetrate through their armor [i.e. weapons,reactors,engines etc.]


Heavy EMP Cannon

Heavy EMP Cannon

A heavy version of the EMP Cannon.


Railgun

Railgun

The Railgun is effective at long ranges as well as short ones.


Gauss Gun

This weapon uses carefully timed magnetic chambers to fire a projectile at an incredible speed and range. The damage output is smaller than the rail gun but this weapon can be used effectively if your good at keeping a distance or just holding off a fleet at your planet with an interdictor on it.

The Gauss Gun is faster than the Railgun(at least it will be in 1.672) but uses more energy.


Beam Weapons

Beam weapons fire a short-ranged beam that deals damage over time while the beam is active. Beams never miss unless the target moves out of range or leaves the firing arc of the weapon.


Standard Chemical Laser

Standard Chemical Laser


Heavy Chemical Laser

Heavy Chemical Laser


Flux Beam

Flux Beam


Chemical Beam Laser

Chemical Beam Laser


Pulse Beam

Pulse Beam


Disruptors

Disruptors


Assault Disruptors

Assault Disruptors


ELF Beams

ELF beams commonly found on kluth ships,are energy leaching lasers that take energy from the victim ship and transferrs it to the host ship for use.


Torpedoes

Torpedoes are powerful, unguided projectiles that inflict plenty of damage within their blast radius. They are slow-moving and relatively inaccurate as a result.


Proton Torpedo

Proton Torpedo


Fusion Torpedo

Fusion Torpedo


Antimatter Torpedo

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This torpedo, composed primarly of an anti-matter fuse, detonates when it comes into contact into any form of matter (namely ships) and begins to react with matter causing a chain reaction to occur. Causes heavy damage to small vessles and ships. Commonly found on kluth ships.


Core Weapons

Usually found on dreadnaughts and stations, core weapons are powerful, long-ranged projectile weapons that fire single highly-damaging shots.

Quantum Singularity Torpedo

Quantum Singularity Torpedo


Ion Cannon

ION Cannons use electricaly charged particles packed together which detonates at impact of it's target.Primarly used by ICC to engage stations at long range this weapon has lower damage yield than stellar incenerator but compensates by firing 2 volleys rather than one and a longer range.


Stellar Incinerator

Stellar Incinerator