Difference between revisions of "Planetary Structures"
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===Hydroponics Farm=== | ===Hydroponics Farm=== | ||
+ | {{structure|name=Hydro Farm|function=+10 Food|worker=1|energy=1|technology=0|resource=50|buildtime=15|remark=None.}} | ||
Basic farm structure. | Basic farm structure. | ||
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− | + | ===Automated Hydroponics Farm=== | |
− | + | {{structure|name=Automated Hydro Farm|function=+20 Food|worker=0|energy=2|technology=20|resource=350|buildtime=30|remark=Requires no workers.}} | |
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Automated food production plant. | Automated food production plant. | ||
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===Biosphere Condensor=== | ===Biosphere Condensor=== | ||
+ | {{structure|name=Biosphere Condensor|function=+30 Food|worker=2|energy=5|technology=40|resource=1900|buildtime=60|remark=None.}} | ||
The most advanced food production facility. | The most advanced food production facility. | ||
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==Power Structures== | ==Power Structures== |
Revision as of 11:23, 26 June 2012
Structures are the things that make the Darkspace Game go. Without the Shipyard, the only ships would be Scouts and Frigates. Without the Dome or the Hydroponics Farm, you could never get the population needed to build a Shipyard. Defense Bases defend your planets from invasion.
Structures are built by Engineering ships in orbit around a Planet.
Contents
Basic Structures
Colony Hub
Colony Hub | |
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[[image:{{{image}}}.png|225px]] | |
Function: | +10 Habitat, +10 Food, +10 Energy, +5 Mining, +1 Production, +10 Research |
Worker Employment: | 0 Workers |
Energy Demand: | 0 Energy |
Technology Need: | 0 Technology |
Resource Cost: | 0 resources |
Construction Time: | 60 seconds |
Remarks: | Only 1 can be built on a planet. |
The starting structure of any colony, provides a new colonies initial power, research, mining, habitat, and food production.
Dome
Dome | |
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[[image:{{{image}}}.png|225px]] | |
Function: | +10 Habitat |
Worker Employment: | 0 Workers |
Energy Demand: | 1 Energy |
Technology Need: | 0 Technology |
Resource Cost: | 100 resources |
Construction Time: | 30 seconds |
Remarks: | None. |
Increases the Habitat of a planet by 10.
Farms
Increases the planet's Food Production.
Hydroponics Farm
Hydro Farm | |
---|---|
[[image:{{{image}}}.png|225px]] | |
Function: | +10 Food |
Worker Employment: | 1 Workers |
Energy Demand: | 1 Energy |
Technology Need: | 0 Technology |
Resource Cost: | 50 resources |
Construction Time: | 15 seconds |
Remarks: | None. |
Basic farm structure.
Automated Hydroponics Farm
Automated Hydro Farm | |
---|---|
[[image:{{{image}}}.png|225px]] | |
Function: | +20 Food |
Worker Employment: | 0 Workers |
Energy Demand: | 2 Energy |
Technology Need: | 20 Technology |
Resource Cost: | 350 resources |
Construction Time: | 30 seconds |
Remarks: | Requires no workers. |
Automated food production plant.
Biosphere Condensor
Biosphere Condensor | |
---|---|
[[image:{{{image}}}.png|225px]] | |
Function: | +30 Food |
Worker Employment: | 2 Workers |
Energy Demand: | 5 Energy |
Technology Need: | 40 Technology |
Resource Cost: | 1900 resources |
Construction Time: | 60 seconds |
Remarks: | None. |
The most advanced food production facility.
Power Structures
These structure provide the power for buildings to operate.
Fusion Generator
The most basic power plant.
Tech Needed: 0
Research: 0
Upkeep: 0
Build Time: 20
Resources: 50
Mining: 0
Production: 0
Power: 30
Power Consumption: 0
Habitat: 0
Workers: 1
Food Production: 0
Quantum Generator
A more advanced power plant.
Tech Needed: 40
Research: 0
Upkeep: 0
Build Time: 40
Resources: 450
Mining: 0
Production: 0
Power: 40
Power Consumption: 0
Habitat: 0
Workers: 3
Food Production: 0
Varience Generator
The most advanced Power plant buildable.
Tech Needed: 80
Research: 0
Upkeep: 0
Build Time: 60
Resources: 1800
Mining: 0
Production: 0
Power: 50
Power Consumption: 0
Habitat: 0
Workers: 5
Food Production: 0
Research Structures
These buildings do the research needed to get more advanced structures.
Research Laboratory
The basic Lab building
Tech Needed: 0
Research: 10
Upkeep: 0
Build Time:75
Resources: 700
Mining: 0
Production: 0
Power: 0
Power Consumption: 3
Habitat: 0
Workers: 1
Food Production: 0
Subspace Network
An advanced Lab building.
Tech Needed: 55
Research: 15
Upkeep: 0
Build Time: 150
Resources: 1500
Mining: 0
Production: 0
Power: 0
Power Consumption: 6
Habitat: 0
Workers: 2
Food Production: 10
Cortex Nexus
The most advanced Lab structure in the game.
Tech Needed: 85
Research: 20
Upkeep: 0
Build Time: 300
Resources: 3700
Mining: 0
Production: 0
Power: 0
Power Consumption: 12
Habitat: 0
Workers: 3
Food Production: 0
Resource Facilities
These structures mine and process the planets crust and convert it into usable Resource units.