Difference between revisions of "Destroyer"
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==K'luth== | ==K'luth== |
Revision as of 05:22, 19 February 2012
Destroyers find the middle ground between speed, armor, and weapons. Although less heavily armored then cruisers, destroyers have the maneuverability to hit targets which cruisers and dreads cannot without imposing a large risk on themselves.
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Contents
K'luth
Claw
Role: Assault
Weapons: 8 disruptors, 2 psionic cannons, 2 heavy psionic cannons, and 6 AM torpedo launchers.
Rank Requirement: Captain
Badges Required: Silver Combat
Drainer
Role: ELF Beam ship
Weapons: 8 disruptors, 1 assault disruptor, 2 psionic cannons, 2 heavy psionic cannons, and 2 ELF beams
Rank Requirement: Commander
Badges Required: Bronze Navigator
Shell
Role: Gunboat
Weapons: 2 disruptors, 4 heavy psionic cannons, and 3 AM torpedoes launchers.
Rank Requirement: Commander
Badges Required: none
Stinger
Role: Missile boat
Weapons: 2 disruptors and 5 Psionic Missile launchers.
Rank Requirement: Lieutenant Commander
Badges Required: None
Pirates
Bombard
Role: Missile Ship
Weapons:
C-208 CVM
Role: Carrier
Weapons:
Sloop
Role: Gunboat
Weapons: