Difference between revisions of "Dreadnought"

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==K'luth==
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===Brood===
 
 
 
Role: Engineer / Gunboat
 
 
 
Weapons: 10 disruptors, 4 heavy psionic cannons, 2 stellar incinerators, and 4 fighter slots.  
 
 
 
Rank Requirement: Fleet Admiral
 
 
 
Badges required: Gold Engineer and Gold Support.
 
 
 
You can shoot fighters from a long range, then cloak up. Nobody can catch you, but you can damage them. If someone did get to deal heavy damage to you, jump out and build a supply platform in the middle of nowhere with your build drones.
 
 
 
===Ganglia===
 
 
 
Role: Missile boat / Gunboat
 
 
 
Weapons: 8 disruptors, 8 heavy pisonic cannons, and 8 shroud missile launchers.
 
 
 
Rank Requirement: Admiral
 
 
 
Badges required: Gold Support.
 
 
 
A lot of missles, a lot of cannons, time to kill some enemy and feast on their brains!
 
 
 
===Krill===
 
 
 
Role: Gunboat
 
 
 
Weapons: 4 disruptors, 4 stellar incinerators, and 8 heavy pisonic cannons.
 
 
 
Rank Requirement: Grand Admiral
 
 
 
Badges required: Gold Navigator, Gold Engineer, Gold Combat, Gold Transport, Gold Bomber, Gold Support, and Bronze Privateer.
 
 
 
The Krill is favored because of the bigger cargo hull. This allows you to drop 6 infantry on an enemy ship, giving you a higher chance of succes for privateering. Also with a lot of long range weaponry and a lot of energy reserves, you can keep hitting the enemy from a relatively safe distance.
 
 
 
===Mandible===
 
 
 
Role: Assault
 
 
 
Weapons: 6 disruptors, 2 assault disruptors, 5 heavy pisonic cannons, 4 stellar incinerators, and 12 AM torpedo launchers.
 
 
 
Rank Requirement: Admiral
 
 
 
Badges required: None
 
 
 
The first Dreadnought you can fly, also has the most firepower. Isnt that fun? Combined with cloaking, this ship always brings a grin to your face, and a voice in the back of your head whispering "kill". Keep an eye on your energy though, it will be gone faster then you can blink.
 
 
 
===Siphon===
 
 
 
Role: [[ELF]] Assault ship
 
 
 
Weapons: 6 disruptors, 8 assault disruptors, 6 ELF beams, 2 stellar incinerators, and 8 AM torpedo launchers.
 
 
 
Rank Requirement: Fleet Admiral
 
 
 
Badges required: Gold Combat
 
 
 
What makes this ship so strong is of course the huge amounts of firepower, but also the ability to drain the energy away from the enemy and back to your ship for another one of those very painfull shots you can deliver. By the time you jump out of combat and cloak up, you have brought pain upon the enemy.
 
  
 
==MI Legion==
 
==MI Legion==

Revision as of 12:07, 18 February 2012

Heavily armed and armored battleships. Containing stunning amounts of high powered weaponry and layers upon layers of armor, these ships are strongest, if slowest, ships in Darkspace. Stations are stronger, however they are extremely less mobile then Dreadnoughts


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MI Legion

MI Longhead

Role:Planetary extermination dreadnought

Weapons:6 x Energy Torpedo 7 x Focused Energy Pulse Overload (advanced beam weapon) 10 x Focused Energy Pulse (beam weapon) Death Beam (approx. 800 gu range)

Systems:Singularity Jump Drive (FTL Drive) Singularity (SE) Drive (sub-light drive) Automated Hull Repair Reflective Armour 2 x ECCM 3 x Auxiliary Reactor

Namely the most fastest most powerfull dreadnought in the metaverse can be seen razing entire planetary colonies with its' devastating death beam. Can do great miracles on ships as well.