Difference between revisions of "Template:Missile"
(Removed extra text that wasn't needed, and changed Live times to Range, as it's easier to understand for users) |
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|Random Splash Damage: || {{{blast-damage-random}}} | |Random Splash Damage: || {{{blast-damage-random}}} | ||
|- | |- | ||
− | |Falloff: || {{{ | + | |Falloff: || {{{falloff}}} % |
+ | |- | ||
+ | |Reverse Falloff: || {{{rev-falloff}}} | ||
|} | |} |
Revision as of 05:49, 18 October 2012
{{{name}}} | |
---|---|
[[image:{{{image}}}.jpg|225px]] | |
Faction: | {{{faction}}} |
Technology Level: | {{{tech}}} |
Resource Cost: | {{{resource}}} |
Ammunition: | {{{ammo}}} |
Recharge Energy: | {{{energy}}} |
Recharge Rate: | {{{drain}}} |
Velocity: | {{{speed}}} GU/s |
Max Range: | {{{life}}} GU |
Min Range: | {{{arm-time}}} GU |
Turn Rate: | {{{turnrate}}} Degrees/s |
Damage Type: | {{{damage-type}}} |
Damage: | {{{damage}}} |
Random Damage: | {{{damage-random}}} |
Splash Radius: | {{{radius}}} GU |
Splash Damage: | {{{blast-damage}}} |
Random Splash Damage: | {{{blast-damage-random}}} |
Falloff: | {{{falloff}}} % |
Reverse Falloff: | {{{rev-falloff}}} |