Difference between revisions of "Destroyer"
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*Badges required: None | *Badges required: None | ||
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+ | A well rounded ship with four cannons, two lasers and six torpedoes, the Gunboat Destroyer is a perfect ship for novice and experianced captains alike. And to boost they are dreadly in the right hands, alone or in a group, even against Dreadnoughts. | ||
===ST-23 Missile Destroyer=== | ===ST-23 Missile Destroyer=== | ||
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*Badges required: Bronze Combat | *Badges required: Bronze Combat | ||
+ | "Missile Spam in a tin can" as they are called, Missile Destroyers have lost favour with Destoryer Captains, however still have a few dedcated followers. | ||
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===ST-24 Assault Destroyer=== | ===ST-24 Assault Destroyer=== | ||
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*Badges required: Silver Combat | *Badges required: Silver Combat | ||
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+ | Sometimes good things come in small packages, and this is ture for the Assault Destroyer. With it's heavy weapons load it can easily crave holes in the armour of enemy ships. But beware, it's light armour means it cannot take the damage that other destoryers can. | ||
===ST-28 Picket Destroyer=== | ===ST-28 Picket Destroyer=== | ||
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*Badges required: None | *Badges required: None | ||
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+ | Known as 'Gods Flashlight' these Destoryers are armed to the teeth with laser's. So it's not surprising that it's main role is missle defense. It also carries a light Cannon layout for dealing with smaller ships, however due to the amount of weapons it carries it does not carry a Aux reactor, so drains energy quickly if you are not carefull. | ||
==ICC== | ==ICC== |
Revision as of 08:30, 19 April 2012
Destroyers find the middle ground between speed, armor, and weapons. Although less heavily armored then cruisers, destroyers have the maneuverability to hit targets which cruisers and dreads cannot without imposing a large risk on themselves.
UGTO
ST-22 Gunboat Destroyer
Role: Gunboat
- Weapons: 2 chemical beams lasers, 2 particle cannons, 2 heavy particle cannons, 4 proton torpedoes, and a flux wave device.
- Rank Requirement: Commander
- Badges required: None
A well rounded ship with four cannons, two lasers and six torpedoes, the Gunboat Destroyer is a perfect ship for novice and experianced captains alike. And to boost they are dreadly in the right hands, alone or in a group, even against Dreadnoughts.
ST-23 Missile Destroyer
Role: Missile Boat
- Weapons: 3 chemical beam lasers and 6 ion tracker missile launchers.
- Rank Requirement: Lieutenant Commander
- Badges required: Bronze Combat
"Missile Spam in a tin can" as they are called, Missile Destroyers have lost favour with Destoryer Captains, however still have a few dedcated followers.
ST-24 Assault Destroyer
Role: Assault
- Weapons: 8 chemical beam lasers, 2 flux beams, 6 proton torpedo launchers, and a flux wave device.
- Rank Requirement: Captain
- Badges required: Silver Combat
Sometimes good things come in small packages, and this is ture for the Assault Destroyer. With it's heavy weapons load it can easily crave holes in the armour of enemy ships. But beware, it's light armour means it cannot take the damage that other destoryers can.
ST-28 Picket Destroyer
Role: Point Defense
- Weapons: 10 chemical beam lasers and 8 particle cannons.
- Rank Requirement: Lieutenant Commander
- Badges required: None
Known as 'Gods Flashlight' these Destoryers are armed to the teeth with laser's. So it's not surprising that it's main role is missle defense. It also carries a light Cannon layout for dealing with smaller ships, however due to the amount of weapons it carries it does not carry a Aux reactor, so drains energy quickly if you are not carefull.
ICC
M-184B Minelayer Destroyer
Role: Minelayer
- Weapons: 3 TN Mine launchers, 4 chemical beam lasers, and 6 rail guns.
- Rank Requirement: Lieutenant Commander
- Badges required: Bronze Support
M-186E Escort Destroyer
Role: Point Defense
- Weapons: 6 chemical beam lasers, 4 pulse beams, and 6 railguns.
- Rank Requirement: Lieutenant Commander
- Badges required: None
M-190A Combat Destroyer
Role: Gunboat
- Weapons: 2 chemical lasers, 4 railguns, 2 heavy railguns, 4 fusion torpedo launchers.
- Rank Requirement: Captain
- Badges Required: None
M-190B Bomber Destroyer
Role: Bomber
- Weapons: 2 chemical lasers, 6 pulse beams, and 3 MiRV bomb launchers
- Rank Requirement: Commander
- Badges required: Bronze Bomber
M-192M Missile Destroyer
Role: Missile Boat
- Weapons: 3 chemical beam lasers and 6 ion tracker missile launchers.
- Rank Requirement: Lieutenant Commander
- Badges required: Bronze Combat
K'luth
Claw
Role: Assault
- Weapons: 8 disruptors, 2 psionic cannons, 2 heavy psionic cannons, and 6 AM torpedo launchers.
- Rank Requirement: Captain
- Badges Required: Silver Combat
Drainer
Role: ELF Beam ship
- Weapons: 8 disruptors, 1 assault disruptor, 2 psionic cannons, 2 heavy psionic cannons, and 2 ELF beams
- Rank Requirement: Commander
- Badges Required: Bronze Navigator
Shell
Role: Gunboat
- Weapons: 2 disruptors, 4 heavy psionic cannons, and 3 AM torpedoes launchers.
- Rank Requirement: Commander
- Badges Required: none
Stinger
Role: Missile boat
- Weapons: 2 disruptors and 5 Psionic Missile launchers.
- Rank Requirement: Lieutenant Commander
- Badges Required: None
Pirates
Bombard
- Role: Missile Ship
- Weapons:
C-208 CVM
Role: Carrier
- Weapons:
Sloop
- Role: Gunboat
- Weapons: