Difference between revisions of "Template:Missile"

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(It is better to give the true values then give theoretical calculations like max-range. A missile has a life time in seconds + velocity = theoretical range that it will never reach.. + random damage)
m (Restructured)
Line 19: Line 19:
 
|Velocity: || {{{speed}}} GU/s
 
|Velocity: || {{{speed}}} GU/s
 
|-
 
|-
|Max Live: || {{{life}}} Seconds = Max-range
+
|Max Live: || {{{life}}} Seconds
 
|-
 
|-
|Arm Time: || {{{arm-time}}} Seconds = Min-range
+
|Arm Time: || {{{arm-time}}} Seconds
 
|-
 
|-
 
|Turning Rate: || {{{turnrate}}} Degrees/s
 
|Turning Rate: || {{{turnrate}}} Degrees/s

Revision as of 15:48, 13 October 2012

{{{name}}}
[[image:{{{image}}}.jpg|225px]]
Faction: {{{faction}}}
Technology Level: {{{tech}}} Technology
Resource Cost: {{{resource}}} Resources
Ammunition: {{{ammo}}} #missiles
Recharge Energy: {{{energy}}} Units
Recharge Rate: {{{drain}}} Units/s
Velocity: {{{speed}}} GU/s
Max Live: {{{life}}} Seconds
Arm Time: {{{arm-time}}} Seconds
Turning Rate: {{{turnrate}}} Degrees/s
Damage Type: {{{damage-type}}}
Damage:
Damage Random: {{{damage-random}}}
Splash Radius: {{{radius}}} GU
Splash Damage: {{{blast-damage}}}
Splash Damage Random: {{{blast-damage-random}}}