Difference between revisions of "Scout"
Fluttershy (talk | contribs) (UGTO scout overviews) |
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− | Blockade Corvettes can lay EMP mine traps that will disable internal systems once shields and armor have fallen. One possible technique is to lay dense mine traps along heavily used jump routes, well out of range of enemy sensors. | + | Blockade Corvettes can lay EMP mine traps that will disable internal systems once shields and armor have fallen. One possible technique is to lay dense mine traps along heavily used jump routes, well out of range of enemy sensors. A more likely tactic, however, is swerving in front of an enemy Dreadnought while it is being damaged by friendly dreadnoughts. |
===ST-5 Bomber Corvette === | ===ST-5 Bomber Corvette === | ||
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− | Bomber Corvettes are useful in the routine bombing of unguarded planets, primarily for clearing off enemy troops. Because scouts are so fuel efficient, one could jump directly into the distant enemy back sectors while remaining undetected. | + | Bomber Corvettes are useful in the routine bombing of unguarded planets, primarily for clearing off enemy troops. Because scouts are so fuel efficient, one could jump directly into the distant enemy back sectors while remaining undetected. However, it is rendered essentially obsolete by the Bomber Frigate. |
==ICC== | ==ICC== | ||
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*Rank Requirement: Midshipman. | *Rank Requirement: Midshipman. | ||
*Badges required: None. | *Badges required: None. | ||
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+ | Bomber Corvettes are useful in the routine bombing of unguarded planets, primarily for clearing off enemy troops. Because scouts are so fuel efficient, one could jump directly into the distant enemy back sectors while remaining undetected. However, it is rendered essentially obsolete by the Bomber Frigate. | ||
==K'luth== | ==K'luth== |
Revision as of 03:49, 12 August 2012
Scouts are the smallest starships that players can pilot in Darkspace, and are the only combat oriented ships available to midshipmen.
Scouts are also known as corvettes. Technically, Corvettes are scouts that are geared towards more direct warfare (shooting the enemy), however as time and conflict has progressed the two terms have become almost interchangeable.
UGTO
ST-1 Covert Ops Scout
Role: Recon
- Weapons: 1 Standard chemical laser and 2 Particle cannons.
- Gadgets: 4 ECM devices, a Scanner and a Beacon launcher.
- Defenses: 4 Standard armor plates.
- Rank Requirement: Midshipman.
- Badges required: None.
The Covert Ops Scout is capable of light skirmishing and beacon deployment while remaining under the shroud of it's quad ECM emitters. This stealth can be easily broken by planet sensors and minimal ship ECCM, however.
ST-2 Assault Corvette
Role: Assault
- Weapons: 1 Standard chemical laser, 2 Heavy particle cannons, and 2 Proton torpedo launchers.
- Gadgets: None.
- Defenses: 4 Standard armor plates.
- Rank Requirement: Midshipman.
- Badges required: None.
The Assault Corvette excels at fighting larger combat vessels such as frigates and destroyers. Between its small size, high speed, and well-rounded armament, the damage dealt will be a highly one-sided affair.
ST-4 Blockade Corvette
Role: Minelayer
- Weapons: 1 EMP mine launcher and 1 Standard chemical laser.
- Gadgets: 2 ECM devices and a Scanner.
- Defenses: 4 Standard armor plates.
- Rank Requirement: Midshipman.
- Badges required: None.
Blockade Corvettes can lay EMP mine traps that will disable internal systems once shields and armor have fallen. One possible technique is to lay dense mine traps along heavily used jump routes, well out of range of enemy sensors. A more likely tactic, however, is swerving in front of an enemy Dreadnought while it is being damaged by friendly dreadnoughts.
ST-5 Bomber Corvette
Role: Bomber
- Weapons: 1 Standard chemical laser and 1 MiRV bomb launcher.
- Gadgets: 1 ECM device and a Scanner.
- Defenses: 4 Standard armor plates.
- Rank Requirement: Midshipman.
- Badges required: None.
Bomber Corvettes are useful in the routine bombing of unguarded planets, primarily for clearing off enemy troops. Because scouts are so fuel efficient, one could jump directly into the distant enemy back sectors while remaining undetected. However, it is rendered essentially obsolete by the Bomber Frigate.
ICC
M-24S Recon Scout
Role: Recon
- Weapons: 1 Pulse beam and 1 Railgun.
- Gadgets: 4 ECM devices, a Scanner and a Beacon launcher.
- Defenses: 4 Active shields.
- Rank Requirement: Midshipman.
- Badges required: None.
M-27A Stealth Corvette
Role: Assault
- Weapons: 1 Chemical beam laser, and 5 Fusion torpedo launchers.
- Gadgets: 3 ECM devices.
- Defenses: 4 Active shields.
- Rank Requirement: Midshipman.
- Badges required: None.
M-25A Sensor Corvette
Role: Gunboat
- Weapons: 1 Chemical beam laser, 1 Railgun, 2 Heavy railguns, and 1 Fusion torpedo launcher.
- Gadgets: 2 ECCM devices.
- Defenses: 4 Active shields.
- Rank Requirement: Midshipman.
- Badges required: None.
M-24B Bomber Corvette
Role: Bomber
- Weapons: 1 Chemical beam laser and 1 MiRV bomb launcher.
- Gadgets: 1 ECM device and a Scanner.
- Defenses: 4 Active shields.
- Rank Requirement: Midshipman.
- Badges required: None.
Bomber Corvettes are useful in the routine bombing of unguarded planets, primarily for clearing off enemy troops. Because scouts are so fuel efficient, one could jump directly into the distant enemy back sectors while remaining undetected. However, it is rendered essentially obsolete by the Bomber Frigate.
K'luth
Fang
Role: Recon/Assault
- Weapons: 2 Disruptors and 5 AM torpedo launchers.
- Gadgets: 1 ECM device, a Beacon launcher and a Cloaking Device.
- Defenses: 3 Organic armor plates.
- Rank Requirement: Midshipman.
- Badges required: None.
Talon
Role: Gunboat
- Weapons: 1 Disruptor, 1 Psionic cannon, and 2 Heavy psionic cannons.
- Gadgets: 1 ECM device.
- Defenses: 3 Organic armor plates.
- Rank Requirement: Midshipman.
- Badges required: None.
Extruder
Role: Bomber
- Weapons: 1 Disruptor and 1 Bio bomb launcher.
- Gadgets: 1 ECM device and a Scanner.
- Defenses: 3 Organic armor plates.
- Rank Requirement: Midshipman.
- Badges required: None.
Pirates
C-55 Type A "Ray" Scout
Role: Scout/Recon
Weapons: Unknown
C-55 Type B "Stingray" Scout
Role: Gunboat
Weapons: Unknown
C-55 Type C "Mantaray" Scout
Role: Bomber
Weapons: Unknown