Difference between revisions of "Weapons"
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This is some introductory text to the weapons category that should be replaced as this page nears completion. | This is some introductory text to the weapons category that should be replaced as this page nears completion. | ||
+ | |||
+ | ==Cannons== | ||
+ | Cannon-type weapons fire projectiles that travel in straight lines. Usually relatively long-ranged, they tend to be inaccurate at a distance but compensate by firing large numbers of shots in a volley. | ||
+ | ---- | ||
+ | ===Particle Cannon=== | ||
+ | {{:Particle Cannon}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Heavy Particle Cannon=== | ||
+ | {{:Heavy Particle Cannon}} | ||
+ | |||
+ | A heavy version of the Particle Cannon. | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===EMP Cannon=== | ||
+ | {{:EMP Cannon}} | ||
+ | |||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Heavy EMP Cannon=== | ||
+ | {{:Heavy EMP Cannon}} | ||
+ | |||
+ | A heavy version of the EMP Cannon. | ||
+ | |||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Railgun=== | ||
+ | {{:Railgun}} | ||
+ | |||
+ | The Railgun is effective at long ranges as well as short ones. | ||
+ | |||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Gauss Gun=== | ||
+ | {{:Gauss Gun}} | ||
+ | |||
+ | The Gauss Gun is faster than the Railgun(at least it will be in 1.672) but uses more energy. | ||
+ | |||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ==Beam Weapons== | ||
+ | Beam weapons fire a short-ranged beam that deals damage over time while the beam is active. Beams never miss unless the target moves out of range or leaves the firing arc of the weapon. | ||
+ | ---- | ||
+ | ===Standard Chemical Laser=== | ||
+ | {{:Standard Chemical Laser}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Heavy Chemical Laser=== | ||
+ | {{:Heavy Chemical Laser}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Flux Beam=== | ||
+ | {{:Flux Beam}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Chemical Beam Laser=== | ||
+ | {{:Chemical Beam Laser}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Pulse Beam=== | ||
+ | {{:Pulse Beam}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Disruptors=== | ||
+ | {{:Disruptors}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Assault Disruptors=== | ||
+ | {{:Assault Disruptors}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===ELF Beams=== | ||
+ | {{:ELF Beams}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Death Beam=== | ||
+ | {{:Death Beam}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | |||
+ | ==Missles== | ||
+ | Missles are the longest ranged weapons of the metaverse. Ever since the begenning of the Cold War era we wanted the most powerfull delivered explosions possible but had to limit our science as to not destroy mankind but now in wide space, rules change which means we could put just about anything in a rod with fins on it and launch it at something.Missles come in 3 tiers 1 2 and 3.---- | ||
+ | |||
+ | ===Sabot rocket=== | ||
+ | {{:Sabot rocket}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Ion Tracking missle === | ||
+ | {{:Ion Tracking missle }} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Anti-radar missle === | ||
+ | {{:Anti-radar missle }} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Sparrow === | ||
+ | {{:Sparrow}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Linear Drive missles=== | ||
+ | {{:Linear Drive missles}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Proton Cruise missles=== | ||
+ | {{:Proton Cruise missles}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Harpex missles=== | ||
+ | {{:Harpex missles}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ==Torpedoes== | ||
+ | Torpedoes are powerful, unguided projectiles that inflict plenty of damage within their blast radius. They are slow-moving and relatively inaccurate as a result. | ||
+ | ---- | ||
+ | ===Proton Torpedo=== | ||
+ | {{:Proton Torpedo}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Fusion Torpedo=== | ||
+ | {{:Fusion Torpedo}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Antimatter Torpedo=== | ||
+ | {{:Antimatter Torpedo}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Energy Torpedo=== | ||
+ | {{:Energy Torpedo}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | |||
+ | ==Core Weapons== | ||
+ | Usually found on dreadnaughts and stations, core weapons are powerful, long-ranged projectile weapons that fire single highly-damaging shots. | ||
+ | ===Quantum Singularity Torpedo=== | ||
+ | {{:Quantum Singularity Torpedo}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Ion Cannon=== | ||
+ | {{:Ion Cannon}} | ||
+ | <div style="clear:both"> | ||
+ | ---- | ||
+ | ===Stellar Incinerator=== | ||
+ | {{:Stellar Incinerator}} | ||
+ | <div style="clear:both"> | ||
+ | ---- |
Revision as of 19:23, 19 February 2012
This is some introductory text to the weapons category that should be replaced as this page nears completion.
Cannons
Cannon-type weapons fire projectiles that travel in straight lines. Usually relatively long-ranged, they tend to be inaccurate at a distance but compensate by firing large numbers of shots in a volley.
Particle Cannon
Heavy Particle Cannon
A heavy version of the Particle Cannon.
EMP Cannon
Cannon primarly used against ICC shields;doesen't do much damage to armor but interferes with a ship's internal systems once you penetrate through their armor [i.e. weapons,reactors,engines etc.]
Heavy EMP Cannon
A heavy version of the EMP Cannon.
Railgun
The Railgun is effective at long ranges as well as short ones.
Gauss Gun
This weapon uses carefully timed magnetic chambers to fire a projectile at an incredible speed and range. The damage output is smaller than the rail gun but this weapon can be used effectively if your good at keeping a distance or just holding off a fleet at your planet with an interdictor on it.
The Gauss Gun is faster than the Railgun(at least it will be in 1.672) but uses more energy.
Beam Weapons
Beam weapons fire a short-ranged beam that deals damage over time while the beam is active. Beams never miss unless the target moves out of range or leaves the firing arc of the weapon.
Standard Chemical Laser
Heavy Chemical Laser
Flux Beam
Chemical Beam Laser
Pulse Beam
Disruptors
Assault Disruptors
ELF Beams
ELF beams commonly found on kluth ships,are energy leaching lasers that take energy from the victim ship and transferrs it to the host ship for use.
Death Beam
Most devastatingly unhumanlike weapon in the metaverse, this weapon is used by MI to Raze entire planets.Scans show that life is eliminated on a planet once this weapon is used. Also can cause critical damage to any ship and instantly kill anything below a dreadnought.
Missles
Missles are the longest ranged weapons of the metaverse. Ever since the begenning of the Cold War era we wanted the most powerfull delivered explosions possible but had to limit our science as to not destroy mankind but now in wide space, rules change which means we could put just about anything in a rod with fins on it and launch it at something.Missles come in 3 tiers 1 2 and 3.----
Sabot rocket
Ion Tracking missle
Ion Tracking missles(aka IT)homes in on the ion wake trail of space farring vessles.(the little stream of light emmiting from your back engines)
Anti-radar missle
Sparrow
Linear Drive missles
Proton Cruise missles
Harpex missles
Harpex missles are the longest ranged most destructive missles in the metaverse comprised of discovered elements:Harpex and ichor which release a deadly explosion on the target causing crippling damage.This missle is rated over 3million megatons.(eqiuvelent to 3trillion tons of TNT...i think)
Torpedoes
Torpedoes are powerful, unguided projectiles that inflict plenty of damage within their blast radius. They are slow-moving and relatively inaccurate as a result.
Proton Torpedo
Fusion Torpedo
Antimatter Torpedo
This torpedo, composed primarly of an anti-matter fuse, detonates when it comes into contact into any form of matter (namely ships) and begins to react with matter causing a chain reaction to occur. Causes heavy damage to small vessles and ships. Commonly found on kluth ships.
Energy Torpedo
Used primarly by the MI Legion these torpedos are comprised of highly heated energy microbes which easily take down any form of armor. Though no one else knows how to create such a destructive weapon or decode the MI's binary codes the MI are the only ones who know how to create such a weapon.
Core Weapons
Usually found on dreadnaughts and stations, core weapons are powerful, long-ranged projectile weapons that fire single highly-damaging shots.
Quantum Singularity Torpedo
Ion Cannon
ION Cannons use electricaly charged particles packed together which detonates at impact of it's target.Primarly used by ICC to engage stations at long range this weapon has lower damage yield than stellar incenerator but compensates by firing 2 volleys rather than one and a longer range.