Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +4.5 Days

Search

Anniversaries

22th - Tellaris
17th - Oskar von Reuenthal

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Dat combat kill meter
Goto page ( Previous Page 1 | 2 )
 Author Dat combat kill meter
| Dark Hiigaran |
Chief Marshal

Joined: July 07, 2007
Posts: 425
From: Slovenia (Europe)
Posted: 2013-03-20 10:28   
display server time somewhere maybe?
_________________


  Email | Dark Hiigaran |
Azure Prower
Chief Marshal

Joined: March 14, 2006
Posts: 309
Posted: 2013-03-21 08:56   
I like how the pie chart is over 3/4 red. :3
_________________
http://www.youtube.com/user/AzurePrower

DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2013-03-24 03:00   
Sagi has become Luth playground.

_________________


Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2013-03-24 03:11   
Quote:

On 2013-03-21 08:56, Azure Prower wrote:
I like how the pie chart is over 3/4 red. :3




Most of it maybe AI kills. It's very easy to pop human AIs, especially smaller ships, by decloaking next to and alpha'ing them.


_________________
... in space, no one can hear you scream.....


Walrus of Apathy
Admiral
Templar Knights


Joined: August 07, 2005
Posts: 466
From: Dorans Basement
Posted: 2013-03-24 13:24   
Quote:

On 2013-03-24 03:11, Kenny_Naboo wrote:
Quote:

On 2013-03-21 08:56, Azure Prower wrote:
I like how the pie chart is over 3/4 red. :3




Most of it maybe AI kills. It's very easy to pop human AIs, especially smaller ships, by decloaking next to and alpha'ing them.






AI kills aren't counted.
_________________


  Email Walrus of Apathy
Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2013-03-24 13:52   
Most of those kills are RSM killing Scout/Frigate/Destroyer and noncombat ships.
_________________
Adapt or die.

Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2013-03-24 21:29   
Quote:

On 2013-03-24 13:52, Talien wrote:
Most of those kills are RSM killing Scout/Frigate/Destroyer and noncombat ships.





Sounds like what Kluth would do. Decloak and one-shot a small ship.
_________________
... in space, no one can hear you scream.....


Goto page ( Previous Page 1 | 2 )
Page created in 0.014979 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR