Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +4.3 Days

Search

Anniversaries

22th - Tellaris
17th - Oskar von Reuenthal

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Poll time!
Goto page ( Previous Page 1 | 2 | 3 | 4 Next Page )
 Author Poll time!
Cold Death
Admiral

Joined: July 24, 2011
Posts: 106
From: Right behind you...
Posted: 2012-06-17 01:39   
Keep it.

It's always fun when you cap a longhead and it goes and kills the sy planets of the others..
Or, just make Longheads uncappable or filled with legendary inf.
_________________


µOmniVore
Grand Admiral

Joined: September 13, 2006
Posts: 171
Posted: 2012-06-17 02:26   
Keep it but make it an anti ship weapon.
_________________
When we fail to dream we fail as a society.




  Email µOmniVore
Fatal Command (CO)
Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1158
From: over here in New York noticing some ppl are like canoes.....they need to be paddled.
Posted: 2012-06-17 04:38   
keep it
_________________


  Email Fatal Command (CO)
Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2012-06-17 06:38   
Quote:

On 2012-06-17 02:26, µOmniVore wrote:
Keep it but make it an anti ship weapon.




a) Keep it as it is

b) keep it, but make LHs attack random planets and not just SYs

c) make it a one shot kill antiship weap. Muahahahahaha


I Vote for C
_________________
... in space, no one can hear you scream.....


Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2012-06-17 06:42   
Remove it.

Instead, make MI inf very strong.




-Ent
_________________


Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2012-06-17 11:21   
Remove it from AI usage.

Quote:
On 2012-06-17 06:42, Enterprise wrote:
Remove it.

Instead, make MI inf very strong.

-Ent

Already working on that..

_________________
DS Discordion

Ray[OU]
Marshal

Joined: December 07, 2010
Posts: 189
From: Some where in deep space, From another galaxy. [Origin Unknown]
Posted: 2012-06-17 13:50   
Sence my vote accounts for nothing. I shall bribe Fattie --> 4 chocolate cakes says you leave The MI sigularity lance alone no change.
_________________
The Absence of a signature means that the Above Entity simply does not care.


Brutality
Marshal

Joined: May 25, 2009
Posts: 659
From: Alaska, USA
Posted: 2012-06-17 18:31   
keep it
_________________


*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2012-06-17 21:30   
keep it, but make it so it targets random planets not just SYs
_________________
We are Back from the shadows.


  Email *FTL*Soulless
The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2012-06-18 06:08   
Or recharge time of like an hour/2/4..
_________________



Fatal Afro Man *NCO*
Marshal
Fatal Squadron


Joined: September 09, 2006
Posts: 201
Posted: 2012-06-18 07:18   
Remove it.
_________________
[Signature size too large, please resize. (600x200x100kb)

Koba
Chief Marshal
Praetorian Wolves


Joined: April 20, 2010
Posts: 309
From: United States of America
Posted: 2012-06-18 09:16   
remove it
_________________


Knight of Exathra (Code Red)
Grand Admiral

Joined: March 17, 2010
Posts: 5
From: The Spiral Arm
Posted: 2012-06-18 09:50   
Remove plse
_________________


Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2012-06-18 11:08   
This poll will be closing soon (probably by the end of today).

If my counting is correct, we are currently at a 52:48 split regarding this issue.
_________________


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2012-06-18 11:11   
Quote:

On 2012-06-16 12:40, Talien wrote:
Keep it and make it completely glass planets instead of just wiping pop. But having it target planets at random instead of always going after SY would be good.



I suppose I should add to that if it's simply a choice between keep or remove, then remove.
_________________
Adapt or die.

Goto page ( Previous Page 1 | 2 | 3 | 4 Next Page )
Page created in 0.028909 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR