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 Author Weekly DarkSpace Gameplay Video
Radiance
Grand Admiral
*Renegade Space Marines*


Joined: July 27, 2010
Posts: 106
Posted: 2011-10-22 13:33   
Quote:

On 2011-10-22 10:52, IllusMaze wrote:
Week one's video is up. http://www.youtube.com/watch?v=yf00JN1CuHQ




Nvm. Because apparently, I have to credit the music that is recorded during the game.
Anyone know how to credit it?
[ This Message was edited by: IllusMaze on 2011-10-22 13:38 ]
_________________


Guyton (Angel of Death)
Marshal

Joined: January 25, 2004
Posts: 706
Posted: 2011-10-22 13:47   
Quote:

On 2011-10-22 13:33, IllusMaze wrote:
Quote:

On 2011-10-22 10:52, IllusMaze wrote:
Week one's video is up. http://www.youtube.com/watch?v=yf00JN1CuHQ




Nvm. Because apparently, I have to credit the music that is recorded during the game.
Anyone know how to credit it?
[ This Message was edited by: IllusMaze on 2011-10-22 13:38 ]



simply put "music by etc"
_________________
Yes, its scifi lore : https://www.youtube.com/@BlackstarLore

Radiance
Grand Admiral
*Renegade Space Marines*


Joined: July 27, 2010
Posts: 106
Posted: 2011-10-22 13:50   
Quote:

On 2011-10-22 13:47, Guyton (Angel of Death) wrote:
Quote:

On 2011-10-22 13:33, IllusMaze wrote:
Quote:

On 2011-10-22 10:52, IllusMaze wrote:
Week one's video is up. http://www.youtube.com/watch?v=yf00JN1CuHQ




Nvm. Because apparently, I have to credit the music that is recorded during the game.
Anyone know how to credit it?
[ This Message was edited by: IllusMaze on 2011-10-22 13:38 ]



simply put "music by etc"




Yet the music darkspace uses has no info on who made it, who pusblished it, etc.
_________________


Guyton (Angel of Death)
Marshal

Joined: January 25, 2004
Posts: 706
Posted: 2011-10-22 14:19   
Quote:

On 2011-10-22 13:33, IllusMaze wrote:
Quote:

On 2011-10-22 10:52, IllusMaze wrote:
Week one's video is up. http://www.youtube.com/watch?v=yf00JN1CuHQ




Nvm. Because apparently, I have to credit the music that is recorded during the game.
Anyone know how to credit it?
[ This Message was edited by: Guyton (Angel of Death) on 2011-10-23 07:35 ]



If its from the game then its by Palestar as I would put it. Still is Darkspace Material
_________________
Yes, its scifi lore : https://www.youtube.com/@BlackstarLore

Radiance
Grand Admiral
*Renegade Space Marines*


Joined: July 27, 2010
Posts: 106
Posted: 2011-11-05 17:16   
Hey all you forum readers. I FINALLY fixed my mic. So I have my first episode uploaded (finally).
http://www.youtube.com/watch?v=AV9zNilbVJM

If you like it, comment or like, if you think some things aren't so good, please tell me. The more criticism I get, the better they will be in the future.
_________________


CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-11-05 18:24   
about RSM's switch;

Mind reviewing ICC? Like i did UGTO not too long ago? Just speak your mind, state your observations and perseptions.

Heard a little of your perseption of ICC in the vid here, id like to hear more

in return ill answer just about any question you have about ICC, and give pointers.

starting with;

Spread out. ICC is about range. Having 3-500gu between you and your ally expecialy in dreads works out to your advantage.

Dont point jump to zero on your target. Again, range faction.

At all cost, do not friendly fire! You have less HP than your used to. Those few stray shots here and there could be the difference in life and death.
[ This Message was edited by: *XO*Defiance{CM7} on 2011-11-05 18:29 ]
_________________
Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

Radiance
Grand Admiral
*Renegade Space Marines*


Joined: July 27, 2010
Posts: 106
Posted: 2011-11-05 19:23   
@ Defiance.

Well, the thing is that after the switch, I've spent more time fighting RSM than fighting alongside them. Best if someone like bladerunner reviews ICC. I just can't get used to shield rotation and the minuscule damage of railguns.
_________________


CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-11-05 19:30   
ment all of RSM really
_________________
Defiance and Opposition, a tribute to teamwork. I will remember always
339,144

Boerenkool
Marshal

Joined: December 18, 2007
Posts: 218
Posted: 2011-11-06 06:27   
Quote:

On 2011-11-05 18:24, *XO*Defiance{CM7} wrote:
about RSM's switch;

Mind reviewing ICC? Like i did UGTO not too long ago? Just speak your mind, state your observations and perseptions.
{CM7} on 2011-11-05 18:29 ]





ok i wrote a short review.
_________________
The greatest trick the devil ever pulled, was convincing the world he is a bot

Fatal Afro Man *NCO*
Marshal
Fatal Squadron


Joined: September 09, 2006
Posts: 201
Posted: 2011-11-06 06:39   
#1 thing i noticed having team speak on over ttop of your dictation is VERY distracting, would suggest eaither just having team speak or just dictation.

[ This Message was edited by: Fatal Afro Man *TO* on 2011-11-06 17:48 ]
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Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2011-11-06 07:45   
I can barely here you talk making it very difficult to understand what you're saying.

Be more confident in talking, write a script, talk about the game itself, and not what you're doing in the game unless you want to emphasise "Here you can see me attempting to kill another ship. Combat is the main stay of blah blah blah".
_________________


Radiance
Grand Admiral
*Renegade Space Marines*


Joined: July 27, 2010
Posts: 106
Posted: 2011-11-06 11:52   
I'm quite aware of how low the sound is. I have no idea why, but the sound that gets recorded by the program ends up being much quieter than it would sound on the other end of something like Skype or Teamspeak. I was trying to get the Teamspeak to be loud only when I wasn't talking, but deadline issues and the minuscule amount of sound recorded really prohibited that.
As for writing a script, I can't visualize how to write a script for gameplay that is not controlled.
I have a whole week to work on the next one, so you can definitely except most of the problems to be resolved.
If anyone knows how to increase the sound level during recording, I'd appreciate it. (Yes, I am speaking really close to the mic.)
_________________


Fatal Afro Man *NCO*
Marshal
Fatal Squadron


Joined: September 09, 2006
Posts: 201
Posted: 2011-11-06 17:47   
Quote:

On 2011-11-06 11:52, IllusMaze wrote:

As for writing a script, I can't visualize how to write a script for gameplay that is not controlled.




Film gameplay first, then afterwards watch it and plan out what your going to say over top. Then record your commentary and such. Will give you a better chance to explain and set up whats happening. Would also make it easier to record better sound quality and if your adding it in later it will probably be easier to tweak the volume of it.
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Radiance
Grand Admiral
*Renegade Space Marines*


Joined: July 27, 2010
Posts: 106
Posted: 2011-11-06 18:05   
Quote:

On 2011-11-06 17:47, Fatal Afro Man *TO* wrote:
Quote:

On 2011-11-06 11:52, IllusMaze wrote:

As for writing a script, I can't visualize how to write a script for gameplay that is not controlled.




Film gameplay first, then afterwards watch it and plan out what your going to say over top. Then record your commentary and such. Will give you a better chance to explain and set up whats happening. Would also make it easier to record better sound quality and if your adding it in later it will probably be easier to tweak the volume of it.




Ah, but I did record it after. I set all the sound boosters to maximum and yet it was still around the same volume as teamspeak. I suppose I did just contradict myself. But yea, the main problem is the program used to record sound. Anyone know of a good sound recording program? (preferably free)
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