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Forum Index » » English (General) » » Modding!!!
 Author Modding!!!
Critus
Chief Marshal

Joined: December 28, 2007
Posts: 52
From: kpo8914
Posted: 2011-10-07 22:21   
Hi people i wanted to ask you a few things about modding before i buy a few credits. First i saw enhancements like zlarrs def (but never use them) they are indestructible? Can u use zlarrs and benchfor in the same ship?. Last i was thinking about modding my AD for full def, zlarrs def, benchfor, and 6x 6% def up = 48% def up 4% dmg reduction, is this type of tank modding legal? Is it smart move for a AD?. Ty!


Pd: my AD is already mod for def with PFE for more power, the fore aux gen change for aux shield gen.
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CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-10-07 22:52   
Yes, you can equip them both.

Yes it is legal

Yes it is a very good idea.
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Defiance and Opposition, a tribute to teamwork. I will remember always
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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2011-10-08 00:19   
Quote:
On 2011-10-07 22:21, Critus wrote:
Pd: my AD is already mod for def with PFE for more power, the fore aux gen change for aux shield gen.


I tested in beta with a mod. He revealed that PFE is not worth using in most case. Stay with IE. Thinking a little bit, I agreed. PFE is good on ship that doesn't require maneuvability, i.g. Missle Dread.

Maybe you should switch fore aux shield gen back to fore aux gen. So that you can activate def mode longer and sooner.

_________________


Critus
Chief Marshal

Joined: December 28, 2007
Posts: 52
From: kpo8914
Posted: 2011-10-08 09:19   
I have use PFE for the AD almost as long as i have ADs, i found it usefull for the plus energy that comes handy in battle and the fact that ur modding the dread to be a tank makes the speed lost almost insignificant. Thanks for the help now i have to buy the enhancements ¬¬
_________________


Thrie
Fleet Admiral
Raven Warriors

Joined: October 28, 2002
Posts: 760
Posted: 2011-10-08 12:40   
I favor PFE over IE for my AD. The extra energy does help with sustaining weapon fire and occasionally, toggle on def mode.

I had survived far longer with PFE than I had with IE. Switching on def mode for a couple second, toggle shield off for a second and let armor absorb a tiny bit of damage (especially useful when you're near depot) and toggle shield back on. Apparently, I'm not allowed to have 0% shield on arcs that aren't facing the enemy. Armor took damage on those arcs, must be the result of splash damage.

Grouping weapons also helps maximizing energy. I usually have beams on 1, Ion cannons on 2 and torps on 3. IC and Torps against targets more then 200gu away. Once target get within 150gu, use CL more often and IC and torps slightly less. Keep in mind, if you're literally touching nose with the enemy dread, chances are the splash damage from your torps will hurt you too. Since you want to maximize your shield def effectiveness, you don't want to hurt yourself with your own torps.
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[Fleet Admiral] Thrie \"The Tiger\" Barton of [C.S.S. Armor Tiger]


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