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idea for command-ships |
NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2011-08-10 20:07  
currently the command-ships (dread & station) doesn't have any real purpose
so this is my idea:
ai present on the current server try to group with those ships, unless they have other, more important things, to do (eg defending trannies under fire / supping)
when they receive a distress, they'll respond to it but head back to the command-ship when they're done
if possible, each ship should have a value (eg scout=1 frig=2 ) and command-ships have a limit, how many auto-followers they could have and stations should have a higher limit
any additional ships on the server act the same way they ready do
when multiple command-ships are present, the ai make multiple groups
eg
dread1 get 2 scouts 1 frig and 1 dessie ( 2x1+ 1x2 +1x3=7 commando-points)
dread2 get 1 scout 1 frig and 1 cruiser (1x1+ 1x2 +1x4=7 commando-points)
those ships are still normal ai, so you can give em orders, they just "love" the command-ship
another idea to this: command-dreads get more "small" ships as followers and the bigger ones (cruiser&dreads) prefer stations
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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Thernhoghas Grand Admiral Exathra Alliance Fleet
Joined: September 18, 2010 Posts: 243 From: somewhere in Germany
| Posted: 2011-08-10 20:29  
Quote:
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On 2011-08-10 20:07, NoBoDx wrote:
currently the command-ships (dread & station) doesn't have any real purpose
so this is my idea:
ai present on the current server try to group with those ships, unless they have other, more important things, to do (eg defending trannies under fire / supping)
when they receive a distress, they'll respond to it but head back to the command-ship when they're done
if possible, each ship should have a value (eg scout=1 frig=2 ) and command-ships have a limit, how many auto-followers they could have and stations should have a higher limit
any additional ships on the server act the same way they ready do
when multiple command-ships are present, the ai make multiple groups
eg
dread1 get 2 scouts 1 frig and 1 dessie ( 2x1+ 1x2 +1x3=7 commando-points)
dread2 get 1 scout 1 frig and 1 cruiser (1x1+ 1x2 +1x4=7 commando-points)
those ships are still normal ai, so you can give em orders, they just "love" the command-ship
another idea to this: command-dreads get more "small" ships as followers and the bigger ones (cruiser&dreads) prefer stations
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sounds good;
but I heavily disagree about that distress calls.
when a group of ships is ordered to follow a command ship, they have to follow it PERIOD
no breaking out of formation just cause a tranny 200000 gu away is under attack.
_________________ It is not the beard on the outside that matters. It's the beard on the inside.
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2011-08-10 20:36  
You must not have seen the UGTO Command Dreadnought. It pretty much screams "I am an awesome combat boat and you guys should use me more". It can go head-to-head with a Krill and emerge victorious. Problem?
_________________
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2011-08-10 21:15  
Quote:
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On 2011-08-10 20:29, Thernhoghas wrote:
sounds good;
but I heavily disagree about that distress calls.
when a group of ships is ordered to follow a command ship, they have to follow it PERIOD
no breaking out of formation just cause a tranny 200000 gu away is under attack.
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this way we don't have to increase the ai-cap
we still have the same amount of ship flying around, but they are not scattered all across the map, but are closer together
and @Gesellschaft:
the ugto one might be a good gunboat but it still have no command-function [ This Message was edited by: NoBoDx on 2011-08-10 21:18 ]
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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Thernhoghas Grand Admiral Exathra Alliance Fleet
Joined: September 18, 2010 Posts: 243 From: somewhere in Germany
| Posted: 2011-08-10 21:36  
Quote:
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On 2011-08-10 21:15, NoBoDx wrote:
this way we don't have to increase the ai-cap
we still have the same amount of ship flying around, but they are not scattered all across the map, but are closer together
and @Gesellschaft:
the ugto one might be a good gunboat but it still have no command-function
[ This Message was edited by: NoBoDx on 2011-08-10 21:18 ]
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they will scatter around if they do it like it is now and follow every AI distress call
_________________ It is not the beard on the outside that matters. It's the beard on the inside.
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