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Guide to ICC Cruisers - 1.670 |
CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2012-01-02 23:23  
the way we fly can be taught guys. remember that is what ftl is all about.
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2012-01-03 01:07  
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On 2012-01-02 00:09, Defiance{CM7} wrote:
much needed bump.
I see lots of new names out there. Come See what ICC has to offer.
Kluth really hate our cruisers.
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Actually we don't. Your dreads are harder to kill and we usually end up with less armor.
It's just a bit more troublesome to kill your cruisers cos we have to pull a dico or send Escapor your way, just before we pointjump you.
_________________ ... in space, no one can hear you scream.....
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Brutality Marshal
Joined: May 25, 2009 Posts: 659 From: Alaska, USA
| Posted: 2012-01-03 12:58  
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On 2012-01-03 01:07, Kenny_Naboo[+R] wrote:
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On 2012-01-02 00:09, Defiance{CM7} wrote:
much needed bump.
I see lots of new names out there. Come See what ICC has to offer.
Kluth really hate our cruisers.
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Actually we don't. Your dreads are harder to kill and we usually end up with less armor.
It's just a bit more troublesome to kill your cruisers cos we have to pull a dico or send Escapor your way, just before we pointjump you.
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most of the time you can survive a few alpha's, and then personally for me escapors dictor doesn't work all the time, so I can escape anyway
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2012-01-03 17:23  
thats because that dumb ai ship does not know to turn off his indictor before going through a jumpgate.
Hurray for us.
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2012-01-03 21:53  
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On 2012-01-03 12:58, Brutality wrote:
Quote:
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On 2012-01-03 01:07, Kenny_Naboo[+R] wrote:
Quote:
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On 2012-01-02 00:09, Defiance{CM7} wrote:
much needed bump.
I see lots of new names out there. Come See what ICC has to offer.
Kluth really hate our cruisers.
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Actually we don't. Your dreads are harder to kill and we usually end up with less armor.
It's just a bit more troublesome to kill your cruisers cos we have to pull a dico or send Escapor your way, just before we pointjump you.
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most of the time you can survive a few alpha's, and then personally for me escapors dictor doesn't work all the time, so I can escape anyway
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That's true! HCs and ACs can take some pounding. But BCs die pretty fast, esp when a Siphon gets under 100gu.
_________________ ... in space, no one can hear you scream.....
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CM7 Midshipman Faster than Light
Joined: October 15, 2009 Posts: 1812
| Posted: 2012-01-04 07:03  
a proper set up BC can tank more alphas from a siphon than a dread.
_________________ Defiance and Opposition, a tribute to teamwork. I will remember always
339,144
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Brutality Marshal
Joined: May 25, 2009 Posts: 659 From: Alaska, USA
| Posted: 2012-01-04 08:44  
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That's true! HCs and ACs can take some pounding. But BCs die pretty fast, esp when a Siphon gets under 100gu.
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I can take 2 alphas at least before i end up hulled. By then, im usually out of beam range and recharging for the next point jump.
[ This Message was edited by: Brutality on 2012-01-04 08:46 ]
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2012-01-04 08:55  
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On 2012-01-04 08:44, Brutality wrote:
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That's true! HCs and ACs can take some pounding. But BCs die pretty fast, esp when a Siphon gets under 100gu.
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I can take 2 alphas at least before i end up hulled. By then, im usually out of beam range and recharging for the next point jump.
[ This Message was edited by: Brutality on 2012-01-04 08:46 ]
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So you're saying that you've never been leapfrog-PJ'ed before? Or better yet, dico'ed and leapfogged on before?
_________________ ... in space, no one can hear you scream.....
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Brutality Marshal
Joined: May 25, 2009 Posts: 659 From: Alaska, USA
| Posted: 2012-01-04 13:48  
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On 2012-01-04 08:55, Kenny_Naboo[+R] wrote:
Quote:
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On 2012-01-04 08:44, Brutality wrote:
Quote:
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That's true! HCs and ACs can take some pounding. But BCs die pretty fast, esp when a Siphon gets under 100gu.
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I can take 2 alphas at least before i end up hulled. By then, im usually out of beam range and recharging for the next point jump.
[ This Message was edited by: Brutality on 2012-01-04 08:46 ]
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So you're saying that you've never been leapfrog-PJ'ed before? Or better yet, dico'ed and leapfogged on before?
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usually when i'm point jumped im running at full speed(almost as fast as a stock dessie) so I can get out of beam range fast without jumping. As to being double point jumped, you just put one of the dreads between you and the other dread
_________________
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2012-01-04 23:03  
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On 2012-01-04 13:48, Brutality wrote:
usually when i'm point jumped im running at full speed(almost as fast as a stock dessie) so I can get out of beam range fast without jumping. As to being double point jumped, you just put one of the dreads between you and the other dread
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True. If 2 dreads PJ you at the same time your fast cruiser can pull of some fancy footwork and get them to hit each other.
But what if 1 dread PJs you, takes half your face off and you get out of range. And a second dread PJs you as you move out of range of the first?
Remember, you're still dico'ed.
That's called a leapfrog PJ!
_________________ ... in space, no one can hear you scream.....
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Brutality Marshal
Joined: May 25, 2009 Posts: 659 From: Alaska, USA
| Posted: 2012-01-05 00:07  
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On 2012-01-04 23:03, Kenny_Naboo[+R] wrote:
Quote:
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On 2012-01-04 13:48, Brutality wrote:
usually when i'm point jumped im running at full speed(almost as fast as a stock dessie) so I can get out of beam range fast without jumping. As to being double point jumped, you just put one of the dreads between you and the other dread
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True. If 2 dreads PJ you at the same time your fast cruiser can pull of some fancy footwork and get them to hit each other.
But what if 1 dread PJs you, takes half your face off and you get out of range. And a second dread PJs you as you move out of range of the first?
Remember, you're still dico'ed.
That's called a leapfrog PJ!
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your right then I might be in a bit of trouble but if it takes three ships to take me down, I can at least say it took some effort from the enemy to kill me.
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