Author |
[suggestion]Dictor on stations ? |
NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2011-03-28 06:08  
Since Stations are (currently) the biggest and most advanced "things" in DarkSpace, I'd like to have a dictor-Generator onboard
not a big one, like that on dictor cruisers
a small one with a range of 50 or so
it could disable the own jump-drive, while active and maybe even start a small cooldown when the dictor get disabled
oppinions ?
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
|
JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2011-03-28 06:35  
hahaha... This suggestion has been suggested a record: 1,000,000 times!!! You have just won a Steveyk Action Figure!
_________________ [-Point Jumper-][-Privateer Elite-][-Summus Dux-][-Praeclarae-]
[img(RIP MY SIGNATURE DELETED AFTER 7 YEARS/img]
''Insisto Rector - Suivez le Guide - Tempus hostium est''
|
Forger of Destiny Chief Marshal We Kick Arse
Joined: October 10, 2009 Posts: 826
| Posted: 2011-03-28 06:35  
Dictors are very costly devices for a ship. You can get an idea by comparing the ugto dico cruiser, and the torp cruiser. Both ships have almost equal total device values, yet one is weak while the other is powerful. Even a small dictor could displace as many as 3 QSTs and some HCLs off a station (its that costly). This is similar to how command dreads don't get a small 500-duration repair module, since lack of utility does not undermine possibility of utility.
Secondly, it would give an advantage to stations with engine tuners. A battlestation with even a standard tuner would be fast enough to point-jump another station, and ensure it stays in the dico. Then both stations would fight to death, or none of them escapes.
Third, if dictors are on stations, the uggyhead navy would be invincible.
Fair idea, but dictors are just too good to be on any ship except those which can 'just' accomodate them.
_________________ Forging legends and lives outside till naught remains inside.
|
Borgie Chief Marshal Pitch Black
Joined: August 15, 2005 Posts: 2256 From: close by
| Posted: 2011-03-28 08:10  
that makes no sense, a dictor with a range of 50 gu. for a station 50 gu isn't even out side its armor rings yet. plus we don't need a even more powerful tank out in space.
_________________
|
Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2011-03-28 08:34  
.....I find myself at an almost total loss for words, and since most of the ones I can think of would violate the TOS I'll just leave it at that.
_________________ Adapt or die.
|
Enterprise Chief Marshal
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2011-03-28 08:52  
Yeah man, lets replace everything with more core weapons too while we're at it.
-Ent
_________________
|
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2011-03-28 09:24  
Quote:
|
On 2011-03-28 08:52, Enterprise wrote:
Yeah man, lets replace everything with more core weapons too while we're at it.
-Ent
|
|
As long as the ship is compossed of 8 reloads, 19 core weapons, a dictor, 15 aux gens, 9 engines and a jump drive and costs 181,638 credits, sure i'll take one please
_________________
|
Azure Prower Chief Marshal
Joined: March 14, 2006 Posts: 309
| Posted: 2011-03-28 09:43  
I could actually see this working. The command class stations for every faction could have one. Give it the standard 1000 gu range dictor field.
But only if you took away most of its weapons and limit it to only using worm holes.
I wouldn't mind at all.
The reason why people are afraid of the cruiser dictor is because it can keep up with you at sub-light speed. [ This Message was edited by: Azure Prower on 2011-03-28 09:45 ]
_________________ http://www.youtube.com/user/AzurePrower
|
Thernhoghas Grand Admiral Exathra Alliance Fleet
Joined: September 18, 2010 Posts: 243 From: somewhere in Germany
| Posted: 2011-03-28 10:04  
Quote:
|
On 2011-03-28 09:43, Azure Prower wrote:
The reason why people are afraid of the cruiser dictor is because it can keep up with you at sub-light speed.
[ This Message was edited by: Azure Prower on 2011-03-28 09:45 ]
|
|
which it shouldn't be able to.
dictor devices on ships should consume by far more power when active
_________________ It is not the beard on the outside that matters. It's the beard on the inside.
|
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2011-03-28 10:58  
Dicto Cruisers can travel around 15 gu and maintain energy balance. Anything faster starts to drain it. If you don't fire any weapons, you can last a while (2? 3 minutes?) on full speed.
[ This Message was edited by: Fattierob on 2011-03-28 10:58 ]
_________________
|
Azure Prower Chief Marshal
Joined: March 14, 2006 Posts: 309
| Posted: 2011-03-28 11:38  
Quote:
|
On 2011-03-28 10:58, Fattierob wrote:
Dicto Cruisers can travel around 15 gu and maintain energy balance. Anything faster starts to drain it. If you don't fire any weapons, you can last a while (2? 3 minutes?) on full speed.
[ This Message was edited by: Fattierob on 2011-03-28 10:58 ]
|
|
Doesn't stop them from going slow and jumping you when you're almost out of the dictor field.
Only way to effectively counter a cruiser dictor with a good pilot is another dictor.
I'm fine with that though because on their own, cruiser dictors can't even kill a supply/transport ship before it kills them.
_________________ http://www.youtube.com/user/AzurePrower
|
Gejaheline Fleet Admiral Galactic Navy
Joined: March 19, 2005 Posts: 1127 From: UGTO MUNIN HQ, Mars
| Posted: 2011-03-28 11:45  
I completely fail to see the point of fitting an interdictor onto a station. The interdictor cruiser would be faster, able to interdict more types of ships, and would probably last longer in a fight due to it being able to actually avoid enemy fire.
The threat of an interdictor comes from the fact that it's not necessarily easy to run away from it, and if it's got friends it's not easy to kill. A station with an interdictor would have more health, sure, but stations are quite possibly the slowest things in the game, so getting away from them would be pretty simple. You could even just bombard them to death from outside or just within interdictor range with a suitable choice of ship.
_________________ [Darkspace Moderator] [Galactic Navy Fleet Officer]
|
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2011-03-28 11:57  
Quote:
|
On 2011-03-28 11:38, Azure Prower wrote:
Doesn't stop them from going slow and jumping you when you're almost out of the dictor field.
|
|
Of course, if the dictor pilot wants you to stay dictored, you're pretty much boned.
Quote:
|
Only way to effectively counter a cruiser dictor with a good pilot is another dictor.
|
|
..or just kill it with another cruiser? Or destroyer?
_________________
|
DiepLuc Chief Marshal
Joined: March 23, 2010 Posts: 1187
| Posted: 2011-03-28 12:14  
This is an interesting idea for command station.
However, it would make it OP.
_________________
|
Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2011-03-28 12:15  
Let's replace all the core weapons on the stations with their faction's version of a Yamato cannon....
_________________ ... in space, no one can hear you scream.....
|