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 Author Suggestion Piercer ( Off Topic Please Lock)
NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-11-18 09:14   
Quote:

On 2010-11-18 01:12, The Fridge wrote:
There needs to be a rethink on the kluth dictor because it has a faster JD.

That might be a fraction aspect of kluth but it makes the kluth dictor slightly overpowered.





the icc-dictor is slightly op, because it can redirect its shields to the side where the dictored enemy is so it can take more hits than the luth-dictor

oh, and don't forget the ugto-dictor theyre definately op -.-
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The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

woodburner
Chief Marshal

Joined: November 02, 2010
Posts: 34
Posted: 2010-11-18 10:50   
Stop Picking On Luth

The cloak is of very little advantge for a dictor in combat its not like we can dictor and cloak at the same time
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The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2010-11-18 11:33   
When ever someone suggests something for a fraction the obvious response is "Stop picking on us" or "Were already nerf'd".

I'll ignore your troll posts.
_________________



Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-11-18 12:59   
Quote:

On 2010-11-18 11:33, The Fridge wrote:
When ever someone suggests something for a fraction the obvious response is "Stop picking on us" or "Were already nerf'd".

I'll ignore your troll posts.




That's probably because your "suggestions" often do suggest taking away from them.


_________________
... in space, no one can hear you scream.....


The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2010-11-18 13:26   
Quote:

On 2010-11-18 01:12, The Fridge wrote:
There needs to be a rethink on the kluth dictor because it has a faster JD.

That might be a fraction aspect of kluth but it makes the kluth dictor slightly overpowered.




_________________



SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-11-18 17:37   
all kluth cruisers go from 100% armor arc to 0% in about 4.2 seconds from a dread, not even funny.
When a dread...

alphas a UGTO cruiser...
-they get a heavily damaged arc
-have to use different facing

alphas a ICC cruiser...
-spam that arc shield on the num pad
-use defense mode for about 3 seconds

alphas a kluth cruiser...
-cloak and run or you're screwed

the above also applies to dictors.
And if you want to play the "OMG THIS FACTION R OPNESS" game, i can play that too
*You applies to the biased ICC players who view anything kluth as op, and not to those skilled ICC players who have learned to cope*

You: Kluth dicos can cloak
Me: ICC dicos can rotate shield, thus can chase the enemy instead of having to turn left or right for another facing

You: Kluth dicos have faster jd
Me: ICC dictors have faster acceleration and turning

You: Kluth dicos can cloak and escape missles
Me: Use those 15 seconds to run, and any ICC ship can escape missles, simple as getting 2-4 pulse lasers and using pulse wave anytime you want

You: Stop defending your/a faction
Me: Stop picking on one for no reason

ICC currently have some of the best ships and technology, if the whiny players quit QQing and start learning, ICC would probably dominate the MV.
_________________


The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2010-11-18 20:16   
Point is there is no need for kluth dictors, because all ships have that faster JD and repair rate to catch another ships of the same class.

It doesn't make sense to give a dictor to one fraction that can even keep frigates within the dictor for a substantial period.

The only solution i can think of is to decrease the radius of all ship dictors to half or 2/3's of what they are currently.

Since most projectiles cannot hit a cruiser target at 600gu.



_________________



Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-11-18 20:25   
Quote:

On 2010-11-18 20:16, The Fridge wrote:
Point is there is no need for kluth dictors, because all ships have that faster JD and repair rate to catch another ships of the same class.

It doesn't make sense to give a dictor to one fraction that can even keep frigates within the dictor for a substantial period.

The only solution i can think of is to decrease the radius of all ship dictors to half or 2/3's of what they are currently.

Since most projectiles cannot hit a cruiser target at 600gu.




Quote:

On 2010-11-18 17:37, SpaceAdmiral wrote:

applies to the biased ICC players who view anything kluth as op, and not to those skilled ICC players who have learned to cope






[ This Message was edited by: Kenny_Naboo[+R] on 2010-11-18 20:26 ]
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jamesbob
Grand Admiral

Joined: August 22, 2009
Posts: 410
Posted: 2010-11-18 20:52   
Quote:

On 2010-11-18 20:25, Kenny_Naboo[+R] wrote:
Quote:

On 2010-11-18 20:16, The Fridge wrote:
Point is there is no need for kluth dictors, because all ships have that faster JD and repair rate to catch another ships of the same class.

It doesn't make sense to give a dictor to one fraction that can even keep frigates within the dictor for a substantial period.

The only solution i can think of is to decrease the radius of all ship dictors to half or 2/3's of what they are currently.

Since most projectiles cannot hit a cruiser target at 600gu.




Quote:

On 2010-11-18 17:37, SpaceAdmiral wrote:

applies to the biased ICC players who view anything kluth as op, and not to those skilled ICC players who have learned to cope






[ This Message was edited by: Kenny_Naboo[+R] on 2010-11-18 20:26 ]






Quote:

On 2010-11-18 08:45, Borgie wrote:
luth is op, we get it.. quit QQin about it already




guys i believe i know more about the 3 fractions as aposed to players that stick to one.


(yes i am a bit of a hopper)


as such i can tell you right now luth are not oped

just most of the vets play as them

icc do have the tech to take over the mv.

sadly you have people like gen carter go blowing up planets because their right and everyone else is wrong

same problem for ugto just they so stubbon they can not adopt a new tatic


what do the ugto do when a single md is harrasing them

go after it in THEIR DREAD?????? jezz we already established that don't work

what do luth do they get a claw cloak in sit on the poor md and proceed to give it some torp loving .


what do the ugto do when this one blasted icc dread is constantly harrasing them.

the answer SEND A BATTLE FLEET AFTER THEM.


and even then half of said ai battle fleet blows up the other half run away for repairs. which was pretty silly considering that the single icc dread (me) was at the back of a heavy defence zone.

mean while ugto sitting at a gate with 2 battlestations 5 dreads 2 of them carriers and they are thinking. how to get this Beep.

the answer FIGHTERS oh god its so simple i mean that was what i was using to harras them (plus missle photon cruise and all that jazz)

this post about nerfing the luth is COMPLELTE STUPIDY they don't need to be nerfed i can take out peicers 2 heck i can take out a icc assault frigate with a interceptor frigate badly damage a station with a torp cruiser
and use a combat dread AND managee to keep THE UGTO far away from me .

oh and borgie QQin IS FUN LEAVE US ALONE

[ This Message was edited by: jamesbob on 2010-11-18 23:40 ]
_________________


Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-11-19 00:58   
agreed no facton is Op at this point. it all depend son the user's skill.

the problem is Most Vet all go kluth, thus blasting noobs fairly quickly with no efforts (can't blame em when you got a 2 week noob flying stations and dreads recklessly). Iv seen Luth noob dreads, and the fall rather easily

ICC got the tech, even the power ( Cept the CD, it sucks ) to take over the MV easy, problem, no one go ICC, maybe a few noobs, 2 or 3 vets (me included) and thats all yu gonna get.

UGTO is a mass of stations, no discussion, If they can't out number it with stations,don't expect them to show up

Maybe its ime to give a penalty to non fleeted players to join the lowest side to balance the game out
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The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2010-11-19 03:39   
Quote:

On 2010-11-18 17:37, SpaceAdmiral wrote:

applies to the biased ICC players who view anything kluth as op, and not to those skilled ICC players who have learned to cope



I play all three fractions btw.
_________________



jamesbob
Grand Admiral

Joined: August 22, 2009
Posts: 410
Posted: 2010-11-19 03:54   
Quote:

On 2010-11-19 03:39, The Fridge wrote:
Quote:

On 2010-11-18 17:37, SpaceAdmiral wrote:

applies to the biased ICC players who view anything kluth as op, and not to those skilled ICC players who have learned to cope



I play all three fractions btw.





really welll i never would have guessed.

because if you not pulling my leg then you would know damn well theirs nothing wrong with luth

the only thing OP about them is most of the vets are over their (minus me )
_________________


Xavier I. Agamemnon
Grand Admiral
Exathra Alliance Fleet


Joined: October 12, 2010
Posts: 357
From: Babylon5
Posted: 2010-11-19 07:09   
Quote:

On 2010-11-18 17:37, SpaceAdmiral wrote:
all kluth cruisers go from 100% armor arc to 0% in about 4.2 seconds from a dread, not even funny.
When a dread...

alphas a UGTO cruiser...
-they get a heavily damaged arc
-have to use different facing

alphas a ICC cruiser...
-spam that arc shield on the num pad
-use defense mode for about 3 seconds

alphas a kluth cruiser...
-cloak and run or you're screwed

the above also applies to dictors.
And if you want to play the "OMG THIS FACTION R OPNESS" game, i can play that too
*You applies to the biased ICC players who view anything kluth as op, and not to those skilled ICC players who have learned to cope*

You: Kluth dicos can cloak
Me: ICC dicos can rotate shield, thus can chase the enemy instead of having to turn left or right for another facing

You: Kluth dicos have faster jd
Me: ICC dictors have faster acceleration and turning

You: Kluth dicos can cloak and escape missles
Me: Use those 15 seconds to run, and any ICC ship can escape missles, simple as getting 2-4 pulse lasers and using pulse wave anytime you want

You: Stop defending your/a faction
Me: Stop picking on one for no reason

ICC currently have some of the best ships and technology, if the whiny players quit QQing and start learning, ICC would probably dominate the MV.




my only thing is that honor means alot like dont target an afk ship. every thing else means absulutly nothing to me.
_________________

Xavier I. Agamemnon
CD/I.C.S Spartacus
HC/I.C.S Athena
CDD/I.C.S Achilles
Leader of the Exathra Alliance Fleet.

  Email Xavier I. Agamemnon   Goto the website of Xavier I. Agamemnon
Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2010-11-19 10:16   


for the love of god STOP MISSPELLING FACTION AS FRACTION YOU ARE MAKING IT INCREDIBLY EASY TO DISMISS YOUR ARGUMENTS BECAUSE IT LOOKS RETARDED AND BELITTLES YOUR INTELLIGENCE



'i 15 year vet of ds i pay all 3 fractions'

eirfj4w89erut49wer3it90uiw9rfjuh8wehj
_________________


*Obsidian Shadow*
Grand Admiral

Joined: January 03, 2010
Posts: 316
Posted: 2010-11-19 13:12   
this has gone inanely off topic.....how this went from suggestion to Q_Q i have no idea
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