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ADmiraLMaXimus (Bringer of Doom) Chief Marshal Praetorian Wolves
Joined: March 09, 2002 Posts: 363 From: Earth
| Posted: 2010-11-14 09:23  
I like the added distances and range .... gives the game complexity
now if you want to be effective you will def need someone on kluth to have a station with WH device or human factions at least a ship with same deivice if you wish ....
or just make it a 2 jump trip ...
or plant 2 supply plat in random places to you can get refueld..
smaller ships have no problems with the distance and fuel ...
hint... hint. for all those who want more small ships used...
This looks like an attempt to possibly get that going more all though
probably not intentionally
[ This Message was edited by: ADmiraLMaXimus (Bringer of Doom) on 2010-11-14 09:24 ]
_________________ Revenge Is A Dish Best Served Cold..... It Is Very Cold.... In Space.....
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Reznor Marshal
Joined: March 29, 2010 Posts: 316
| Posted: 2010-11-22 12:34  
I never saw any problem with it. So it takes 30 seconds....that's not very long. I mean, you can't point jump someone, but that's the reason for the distance.
Generally, when k'luth/ugto assault fargo rock, they sit at the gate and do nothing. Doesn't really require split second jumping to counter that.
_________________ Indictor: 1. To accuse of wrongdoing
Interdictor: (DS) A planetary emplacement or Cruiser Class vessel capable of preventing FTL travel in a certain radius.
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