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[FAQ
Forum Index » » English (General) » » new fighters
 Author new fighters
Ruuu
Grand Admiral

Joined: November 20, 2009
Posts: 135
From: That Tree Over There...
Posted: 2010-08-27 04:46   
well when im bored i do some stuff on blender and have come up with this fighter all i need is some 1 so put the textures on it and hopefuly it will look better
note: i have marked out where some of the components are coz its just a big blob







soz the pic's are big
[ This Message was edited by: JAZZAMAN on 2010-08-27 04:47 ]
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The_Enforcer (The Vindicator)
Fleet Admiral

Joined: March 05, 2010
Posts: 163
From: another dimension
Posted: 2010-08-27 07:11   
so the fighters are gonna have QSTs on them?
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*Obsidian Shadow*
Grand Admiral

Joined: January 03, 2010
Posts: 316
Posted: 2010-08-27 08:42   
yeah i can see that not happening carrier dreads would be OP with them fighters
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Jar Jar Binks
Grand Admiral

Joined: December 25, 2001
Posts: 556
Posted: 2010-08-27 16:34   
lol, about time carriers would be OP now tho

almost every other dread has been at one point, only the carrier thats been constantly underperforming

btw devs, i'm still waiting for that fighter pass Faustus promised us ~8 years ago, with formation settings and interceptor fighters actually working as they should.
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SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-08-27 17:28   
apparently you remember everything faustus says
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Ruuu
Grand Admiral

Joined: November 20, 2009
Posts: 135
From: That Tree Over There...
Posted: 2010-08-27 20:50   
was thinking it would be for the stations actually
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Gin Ichimaru
Grand Admiral

Joined: March 17, 2006
Posts: 110
From: Undisclosed
Posted: 2010-08-27 22:30   
Nooo, make for the aggy exclusively
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Kangaroosteak
Grand Admiral

Joined: April 03, 2010
Posts: 149
From: Somewhere...
Posted: 2010-08-27 22:34   
Maybe for the agni and the command station?
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  Goto the website of Kangaroosteak
Nimsc
Admiral

Joined: March 06, 2004
Posts: 1
Posted: 2010-09-01 08:19   
Reasonable idea imo but a bit too pew pew...

Why special weapons specificially?
Perhaps a more balanced version with torps on them instead, call them heavy fighters or something...
Torps are tasty weapons but can still be evaded and a flight of them wouldn't quite be as nasty as a flight fielding QST's, Ions or SI's

Could be viable?
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