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[FAQ
Forum Index » » English (General) » » ship in build que...?
 Author ship in build que...?
Hakketak
Grand Admiral

Joined: March 24, 2009
Posts: 301
Posted: 2010-07-19 06:15   
i try to make a ship...i get told its in a build que...it takes ages that que...

how long is this build que supposed to take and how can i cancel it, or speed it up?
anyone know?



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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-07-19 06:26   
speed up = drop ressources on planet
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Hakketak
Grand Admiral

Joined: March 24, 2009
Posts: 301
Posted: 2010-07-19 06:38   
strange...planet had enough resources when i build ship there...but resources speed it up..? ok

ty
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-07-19 06:49   
There may be enough for your ship, but who's to say there aren't other ships in the queue that require more resources?

Shipyards now have build queues. If there are not enough resources on a planet to spawn your ship, then your ship is place into a queue. The Shipyard will consume all resources over 10k so long as there are ships in the build queue. Ships in the queue receive resources split among them, so a station will not prevent smaller ships from getting built. Only 10 ships at a time can be built by the yard, additional ships can be queued but construction will not begin until other ships are completed.

[ This Message was edited by: BackSlash on 2010-07-19 07:05 ]
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Fatal Mack Bolan(WildCards_58th)*COM*
Marshal
Fatal Squadron


Joined: June 12, 2010
Posts: 184
From: home planet: Exathra
Posted: 2010-07-19 18:58   
the devs need to put a build indicator so we can see the build status of the ships in the build que

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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2010-07-19 19:13   
Quote:

On 2010-07-19 18:58, mack bolan®©™ wrote:
the devs need to put a build indicator so we can see the build status of the ships in the build que


I'd also like to see some indication of how many resources are on a SY planet. It would be useful to see such a thing from the ship select screen.
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PhiliChez
Admiral

Joined: April 12, 2010
Posts: 28
Posted: 2010-07-20 11:18   
well i guess thats good for keeping order... because there was a person a while back that kept spawning ships and ignored the protests of every 1. and it would be nice to see the que because then u could see who gets the dread next. also, there should be a way to veto a ship (1 person wants 8 dreads) and a way to remove ships and other ways to manage everything. that cleaned off what was on top of my head at the moment...
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MrSparkle
Marshal

Joined: August 13, 2001
Posts: 1912
From: mrsparkle
Posted: 2010-07-20 11:26   
Nobody really gets a ship "next" like before, and there's no need to veto ships in the queue because they aren't built 1 at a time. I don't know how resources are split between large ships like stations and small ships like destroyers, but so far there hasn't been any problems when they're both in the queue.
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-07-20 14:46   
Basically, I take all resources over 10k, split it evenly between the first 10 ships in the queue...

If for example, there are only 2 ships in the build queue, and the resources on the planet are 15,000... 5000 resources get used, 5000 / 2 = 2500, thus each ships get's 2,500 resources towards getting built. Once a ship hit's it's resource cost, then it's removed from the queue and added into the players storage.

-F
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-07-20 21:44   
Quote:

On 2010-07-19 18:58, mack bolan®©™ wrote:
the devs need to put a build indicator so we can see the build status of the ships in the build que




I thought about that... but decided against it for now, if you don't know who has ships in the queue, then you won't have anyone to yell at..
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Jar Jar Binks
Grand Admiral

Joined: December 25, 2001
Posts: 556
Posted: 2010-07-21 02:03   
Quote:

On 2010-07-19 06:49, BackSlash wrote:
There may be enough for your ship, but who's to say there aren't other ships in the queue that require more resources?

Shipyards now have build queues. If there are not enough resources on a planet to spawn your ship, then your ship is place into a queue. The Shipyard will consume all resources over 10k so long as there are ships in the build queue. Ships in the queue receive resources split among them, so a station will not prevent smaller ships from getting built. Only 10 ships at a time can be built by the yard, additional ships can be queued but construction will not begin until other ships are completed.

[ This Message was edited by: BackSlash on 2010-07-19 07:05 ]




bad solution to a nonexistant problem.


/edit: or rather its a carpet nerf to a problem onlt affecting 2 ship types...
[ This Message was edited by: Jar Jar Binks on 2010-07-21 02:04 ]
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nicklane1
2nd Rear Admiral

Joined: October 03, 2009
Posts: 112
From: Eating your cheese behind you.
Posted: 2010-07-21 08:52   
Quote:

On 2010-07-21 02:03, Jar Jar Binks wrote:
Quote:

On 2010-07-19 06:49, BackSlash wrote:
There may be enough for your ship, but who's to say there aren't other ships in the queue that require more resources?

Shipyards now have build queues. If there are not enough resources on a planet to spawn your ship, then your ship is place into a queue. The Shipyard will consume all resources over 10k so long as there are ships in the build queue. Ships in the queue receive resources split among them, so a station will not prevent smaller ships from getting built. Only 10 ships at a time can be built by the yard, additional ships can be queued but construction will not begin until other ships are completed.

[ This Message was edited by: BackSlash on 2010-07-19 07:05 ]




bad solution to a nonexistant problem.


/edit: or rather its a carpet nerf to a problem onlt affecting 2 ship types...
[ This Message was edited by: Jar Jar Binks on 2010-07-21 02:04 ]



Good solution to a very existant problem in scene.
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