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Damaged device bug |
Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2010-06-18 13:52  
In release , ugto can disable kluth organic armor with flux or emp cannon.I realy dont know which exactly but i got fluxed(wave and beams) and all my armors went red(not the rings , the little icon on gadget list) and placed in device repair list to be fuctional again. Mean while i had no armor and went kaboom..
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[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-06-19 01:28  
errrr it seems illogical that you can disable any armor at all
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Forger of Destiny Chief Marshal We Kick Arse
Joined: October 10, 2009 Posts: 826
| Posted: 2010-06-19 01:40  
It isnt really a bug. The device system treats armor plates and shield generators as devices. Because of that, they are eligible for being targets of the anti-device weapons, the EMP and flux cannons. It is somewhat funny that armor systems can be disabled, but it makes sense when you see that the regenerative capabilities of the armor was disabled, not the system as a whole.
You also say that all your armor plates were disabled by the EMP and flux strikes. This is not possible, for only the devices located on the mount receiving damage are eligible for being 'disabled'.
P.S. - You may want to protest for armor and shields to be removed from the device subcategory...count me out on that.
_________________ Forging legends and lives outside till naught remains inside.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-06-19 22:06  
Armour is not affected by systems damage.
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Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2694 From: tsohlacoLocalhost
| Posted: 2010-06-20 07:44  
The damage the armor can absorb is indeed not affected by system damage.
But i do think the self repair function is affected.
Will try to dig this up.
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