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[FAQ
Forum Index » » English (General) » » Disappearing badges
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 Author Disappearing badges
*Neon*
Chief Marshal

Joined: February 02, 2010
Posts: 75
Posted: 2010-05-22 21:24   
Both my scout and kami meds have disappeared for the last week or two. Was wondering if its a bug?
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2010-05-22 22:17   
They do not exist in game anymore.
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Proud member of the Order of the Gaifen
Founder and former Club chair of the Shigernafy Fan Club
Co-founder of the Doran Judication Comittee


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The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2010-05-23 03:07   
Quote:

On 2010-05-22 22:17, Sens wrote:
They do not exist in game anymore.




What noooo, My Kami badge is gone

*Sadface*
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2010-05-23 04:01   
Why in the world was the scout badge removed? I can see the Kami badge being removed. Sucks for the people who Kami'd and have now lost a lot of res to get the badges (Im thinking of Stealth in particular). But why the scout badge?

If it was because it seemed frivolous, then I'd like to know how in the hell the Nav badge can possibly still remain. I mean.....u get a badge for jumping...because there is so much skill involved in that after all......
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2010-05-23 04:03   
Quote:

On 2010-05-23 04:01, Azreal wrote:

If it was because it seemed frivolous, then I'd like to know how in the hell the Nav badge can possibly still remain. I mean.....u get a badge for jumping...because there is so much skill involved in that after all......




+1
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2010-05-23 08:44   
Well, to be honest we only have four more slots to add badges without entirely reworking the badget system. So we took out al the badges that weren't necessary.
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Proud member of the Order of the Gaifen
Founder and former Club chair of the Shigernafy Fan Club
Co-founder of the Doran Judication Comittee


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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-05-23 09:09   
Quote:

On 2010-05-23 08:44, Sens wrote:
Well, to be honest we only have four more slots to add badges without entirely reworking the badget system. So we took out al the badges that weren't necessary.





I see, so there are only so many badges that the system can handle before you guys would need to do something to add more.

I agree with az, should of yanked the nav badge and kami badge. The scout one is hard to get as you die a lot in a little scout if you get too close to a luth.
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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.

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Necrotic
Chief Marshal
Pitch Black


Joined: March 19, 2002
Posts: 378
Posted: 2010-05-23 09:22   
how about removing the privateer badge since ship catpure is not working obviously
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No matter how hard they have tried. They havnt figured out how to nerf skill yet :P


Rebellion
Marshal
Faster than Light


Joined: June 20, 2009
Posts: 730
From: sol
Posted: 2010-05-23 10:02   
removeing tranny badges would be nice .....jk...........
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-05-23 11:15   
Those badges were added to the website by someone, with no support from the game side ... so they were pulled until game support is implemented first. We have room for one more badge before we have to rework the system.

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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-05-23 11:34   
Quote:

On 2010-05-23 09:22, Necrotic wrote:
how about removing the privateer badge since ship catpure is not working obviously





Yup.

And the requirements for Bronze privateer to get the Krill.
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Kangaroosteak
Grand Admiral

Joined: April 03, 2010
Posts: 149
From: Somewhere...
Posted: 2010-05-23 11:37   
It would be awesome if the privateer badge would be removed, no more tranny rushes against dreads...
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Novacat
Grand Admiral

Joined: October 30, 2001
Posts: 2337
From: Starleague Cache
Posted: 2010-05-23 12:22   
+1 to removal of Privateer badge requirement
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Ghostly Specter of an Ancient Past.

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Banshee
Grand Admiral
Raven Warriors

Joined: August 28, 2001
Posts: 2181
From: Philadelphia, PA
Posted: 2010-05-23 13:37   
Quote:

On 2010-05-23 04:01, Azreal wrote:
Why in the world was the scout badge removed? I can see the Kami badge being removed. Sucks for the people who Kami'd and have now lost a lot of res to get the badges (Im thinking of Stealth in particular). But why the scout badge?

If it was because it seemed frivolous, then I'd like to know how in the hell the Nav badge can possibly still remain. I mean.....u get a badge for jumping...because there is so much skill involved in that after all......




In all fairness, we did have to endure an awful lot of planet slapping for that nav badge, so it does have some worth in its own right
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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2010-05-23 15:25   
The navigator badge should be removed. That's badge is such a joke: jumping again and again to get it. therefore, replace the navigator badge with scout badge.

The badges are made to encourage players try to play in all aspect to get new ship. For that goal, I suggest use only badge for ships.

Eg: to get SS, you need platinum support & platinum combat & platinum trans. To get the CS, you need platinum build, platinum bomber and platinum trans ... etc...

That's make more sence.
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