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[FAQ
Forum Index » » English (General) » » Heavy Supply Ship Needs a Slight tweaking.
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 Author Heavy Supply Ship Needs a Slight tweaking.
Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-04-19 23:52   
Quote:

On 2010-04-19 18:07, Fatal Borgie wrote:

i flowen a luth supply ship in to battle several times and lived to tell about it. its has 3 ecm which hide the ship when not near a planet or heavy eccm.





That's 'cos a Kluth supp can cloak when the going gets tough.

Ultimately, it's better for the lighter supps to fall back to a designated supply point away from the battle area, and have damaged combatants jump to them when needed.

Seriously, I'll always aim to kill supps in the battle area anytime I see one; especially player flown supps .

Some ppl might call me a coward for killing supps, but I don't care. When you fly a supp, you're a force multiplier, and that puts a crosshair on the head. The only thing higher on the kill list than a supp is a dictor cruiser.


So unless you're flying directly under a dread, or are a heavy supp, you'd best stay a distance away from the battle.

[ This Message was edited by: Kenny_Naboo on 2010-04-19 23:57 ]
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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-04-20 00:45   
...or just put a bigger ship between you and the supp so the supp dont get hit
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Sputter{TB}
Grand Admiral
Interstellar Cultural Confederation United


Joined: September 22, 2004
Posts: 109
From: Pennsylvania
Posted: 2010-04-20 00:58   
i miss the 483 sup they could go full speed firing 5 pcs at the enemy that was a nice combat suppy
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