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[FAQ
Forum Index » » Developer Feedback » » Review on the new Mark-7 ICC carrier cruiser
 Author Review on the new Mark-7 ICC carrier cruiser
Tiffy Rando
Grand Admiral

Joined: January 19, 2003
Posts: 354
From: Austin, Texas
Posted: 2010-04-12 03:27   
I thought I'd take a look at the new carrier cruiser, so I popped into beta and rolled one out...


I've taken a good hard look at the new model, and spent some time flying around in it. I'll divide my opinions into a list of pros and cons, and you all can take them as you will

Pros:

Good overall design.

Lighted runways with neat effects look pretty cool.

Big "ICC" decal is pretty cool.

Scale seems correct for the role the ship is intended for.

It looks like a battlestar.



Cons:

The model is pretty blocky and lacking in detail.

As well, the red and blue textures are a little overwhelming in that quantity. Somehow the missile cruiser got away with it, but its just not working on the CC.

The medusa engine handles alpha maps REALLY POORLY for some reason. Take a look at how the antenna arrays on top of the CC render in-game and you'll see what I mean. I think that they would be better if they were just mapped onto a single flat plane like on the original ship models.

Also there are also a few spots on the ship where it looks like the normals need to be flipped, because I can see straight through.

The lighting falls kind of strangely onto the runways since they lie perfectly perpendicular to any system's light source while the ship is idle.

Additionally, the overall texture quality doesn't seem that great. I think it might be that they are scaled wrong.

Anyway, I intend this post to be a helpful review, if anyone has any additional CONSTRUCTIVE criticism feel free to post.

I will sketch up some doodles of improvements I think could be made to the design.

- Tiff
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Flagship: MCC-717: C.S.S Antaeus

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-04-14 08:35   
Textures in general are a huge issue. We're still using original game art from 9 years ago. We desperately need a texture artist, but finding someone who can sit down and give us decent art work for free is... tasking, to say the least.

And yes, Medusa doesn't like alpha maps. Should be solved 'soon'.
_________________


Captain Lorflord
1st Rear Admiral

Joined: April 10, 2010
Posts: 2
Posted: 2010-04-14 20:45   
Well might be an old post or not well if you want a Model Artist for free is not big deal as i can find one i know personally but if you want to give it a try look for one in www.moddb.com there you might find someone you might want to look mods from Sins of a solar empire to see what those guys are cappable of doing just for fun...

Just a comment well, good luck with game guys keep it up i liked it
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Captain Lorflord
1st Rear Admiral

Joined: April 10, 2010
Posts: 2
Posted: 2010-04-14 20:46   
lol Sorry didnt saw it had 7 years old :S
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Admiral Alucard (2IC)
Marshal
Exathra Alliance Fleet


Joined: April 30, 2004
Posts: 279
From: St. Helens, England
Posted: 2010-04-15 11:48   
They have been some prety good mods on www.moddb.com for sins so it probably wouldnt go a miss if contact was made with them. Afterall if they are willing to work for free this would be a big project for them
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Quod nos non interficit, nos fortiores facitrnrn

  Email Admiral Alucard (2IC)
Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2010-04-17 15:58   
Side Note: The Mark 7 is henseforth dubbed The Toad
_________________
Do I really look like a guy with a plan?
'I'm gonna go crazy, and I'm taking you with me!'


ICC Security Council Chief Enforcer

  Email Coeus   Goto the website of Coeus
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2010-04-18 05:05   
"The Toad"

it actually has a nice ring to it


on a side note the things just feel wicked to fly with not to mention the combat


Lasers fire from just the right spots.

The AR missiles seem to fire from an off angle IMO.
Why hot launch em from the top of the ship and let em "rain" down on the enemy
_________________

- Axi

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