Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +6.2 Days

Search

Anniversaries

14th - wolf420

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Solving the ICC Problem.
Goto page ( Previous Page 1 | 2 )
 Author Solving the ICC Problem.
t500
Marshal

Joined: June 20, 2007
Posts: 188
From: vermont
Posted: 2010-04-06 08:33   
Quote:

On 2010-04-06 06:28, *Steveyk* wrote:
delete icc and ugto and make a hybrid faction.



that wood be cool
_________________
luna nobis providet

  Email t500
Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-04-06 08:36   
Wait ICC has a problem??

i tough there were fine as it is, i love playing them a lot
im still on my idea of making CD more rails or IC XD
_________________
19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

Fleet Admiral mR wISPERS
Fleet Admiral

Joined: March 13, 2010
Posts: 3
Posted: 2010-04-06 08:44   
Quote:

On 2010-04-06 01:05, Nightsabre wrote:
Quote:

On 2010-04-06 00:59, Tael wrote:
Or how about Kluth and ICC players ignore UGTO and just fight each other...

Eventually UGTO will have to leave their planets to come join the fight. Rather boring to sit at a planet all night while a big battle is going on 20k gu away...




Thats what we did today. It was fun. Too bad the UGTO missed out!



yup was awsome battle, they shoulda been there
_________________


Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2010-04-06 12:10   
if the tractor scout ever gets ressurected the "Josef" will return making the general population tremble in terror.

oh and dont forget that rogue person that stalks Josef...
_________________

- Axi

DarkChaos {C?}
Admiral

Joined: March 28, 2010
Posts: 9
From: DarkChaos420
Posted: 2010-04-06 20:08   
All Hail RogueSpear and Josef the best of the best rogue was a good friend very balzy with his shroom and josef was a good duelist second to none king of kings when it came to tractor scouts
_________________


Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-04-06 20:35   
Quote:

On 2010-04-06 05:51, Mr Black wrote:
How about we just delete the ICC? It will solve the whole problem in one go.
[ This Message was edited by: Mr Black on 2010-04-06 05:52 ]




LOL.

Yeah. Kill ICC, get rid of UGTO ships, and give the UGTO all the ICC ships.



Let's see how that works out.
_________________
... in space, no one can hear you scream.....


Goto page ( Previous Page 1 | 2 )
Page created in 0.011338 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR