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[FAQ
Forum Index » » English (General) » » Prestige Gain Values
 Author Prestige Gain Values
SpaceGK
Marshal
*Renegade Space Marines*


Joined: July 26, 2009
Posts: 323
From: Ontario, Canada
Posted: 2010-01-08 23:45   
Can anyone tell me how much pres is gained for the folowing?

Ships captured,
planets damaged,
planets captures,
friendly fire (loss),
kamikaze,
scout/beaconing.

is there any pres gain for jumps, and time/games played?

thanks
-Space
[ This Message was edited by: spacegatekid08 on 2010-01-08 23:47 ]
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2010-01-09 00:42   
We are going to use "p" for prestige values...


p = Ships captured * 15;

p = planets damaged;

p = planets captures * 5;

-p = friendly fire * 3;

p = kamikaze * 5;

p = scout/beaconing;

p = jumps / 10;
[ This Message was edited by: Dark JBud *ADM* on 2010-01-09 00:43 ]
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SpaceGK
Marshal
*Renegade Space Marines*


Joined: July 26, 2009
Posts: 323
From: Ontario, Canada
Posted: 2010-01-31 23:07   
what about for repair and construction?

thanks again
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-02-01 00:23   
from what i know its like .7-.8 if you have 2 drones running, 1.2 for 3 (I think).
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2010-02-02 04:35   
How many prestige do you get for 1 stats point?
Here is the list.

Bonus: 1
Ships Damaged: 3
Ships Captured: 15
Planets Damaged: 1
Planets Captured: 5
Friendly Fire: -3
Repair: 2.5
Construction: 1
Kamikaze: 5
Self Destruct: -10
Jumps: .1
Planet Collisions: -1
Scout: 1
Resources Lost: -.005


Side info:
Starcommander the question about how much prestige is worth has been the true question asked for a long time. apparently no one actually wants to take the time to calculate it, but you gain construction points by having your build drones active on a structure. The time your drones are active is logged and added as construction stats. This structure costs a certain amount of points and your build drones give x amount untill the structure is completed. a building computer only upgrades the build dones supply capacity there for finishing the structure faster but giving less prestige since your drones will finish the structure faster..
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-02-02 05:06   
I just noticed my post didn't say for what, I was meaning Repair. Construction is different I know, its about 18 pres for a 5 min building and it gose down from there.
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Fallen |3lood Angel*Kiyoh*
Vice Admiral

Joined: November 29, 2009
Posts: 47
From: Lagrange 4
Posted: 2010-02-02 09:30   
this might be a little off topic, but how do you kamikaze? self destruct near an enemy?
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-02-02 10:26   
Quote:

On 2010-02-02 09:30, Captain Kiyoh wrote:
this might be a little off topic, but how do you kamikaze? self destruct near an enemy?



Kami points are given to you when your ship (not you) deals damage that is high enough to cause the destruction of another ship. Depending on how much damage you do, Kami points are given.

Both self-destruction and your ship blowing up normally can give Kami points. You will only gain points if your destruction causes the enemy's ship to explode.
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Fallen |3lood Angel*Kiyoh*
Vice Admiral

Joined: November 29, 2009
Posts: 47
From: Lagrange 4
Posted: 2010-02-02 12:05   
Quote:

On 2010-02-02 10:26, BackSlash wrote:
Quote:

On 2010-02-02 09:30, Captain Kiyoh wrote:
this might be a little off topic, but how do you kamikaze? self destruct near an enemy?



Kami points are given to you when your ship (not you) deals damage that is high enough to cause the destruction of another ship. Depending on how much damage you do, Kami points are given.

Both self-destruction and your ship blowing up normally can give Kami points. You will only gain points if your destruction causes the enemy's ship to explode.




ah, ok, thanks
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2010-02-02 12:48   
I thought you could get it if your ship explodes and you kill another ship, regardless of whether you went thruogh the destruct sequence. I could be wrong, but I dont think Ive ever gotten an sd to kill an ememy before (came real close once with bitos station and about 4 siphons). Yet somehow I have kami pts. I seem to remember that you got them as long as your dying husk caused somebody else's ship to die when it goes up.
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SpaceGK
Marshal
*Renegade Space Marines*


Joined: July 26, 2009
Posts: 323
From: Ontario, Canada
Posted: 2010-02-02 17:13   
Quote:

On 2010-02-02 12:48, Azreal wrote:
I thought you could get it if your ship explodes and you kill another ship, regardless of whether you went thruogh the destruct sequence. I could be wrong, but I dont think Ive ever gotten an sd to kill an ememy before (came real close once with bitos station and about 4 siphons). Yet somehow I have kami pts. I seem to remember that you got them as long as your dying husk caused somebody else's ship to die when it goes up.




u get them from doing hull damage to enemy ships by ur ship exploding. (armor or shield damage doesnt count.) doesnt matter how u die, could be self destruct, or another player, ai, or planet killing u.
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CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2010-02-02 20:33   
where does res loss come in with press loss for dying.. are the two related or are there set values for loosing

scouts
friggs
dessies
cruisers
dreads
stations
engies
suppies
transports
extractors

?
if there is set values for loosing each. what are they.. as im sure you wont find anyone willing to run the proper test to figure this out for loss of press.

thank you
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-02-02 23:20   
resources lost and pres loss are linked to one another. Resources lost are based on ship class and we know you lost less pres for a supp then you do a dread.
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