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[FAQ
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 Author Platforms
-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2009-06-28 11:38   
Not even sure of either of these are possible.

1) Would Really Really Like: If platforms wouldn't fire on a ships on the far side of planets. It's not going to hit them and it make platforms a little useless when they do that.

2) Would Like: Taget platforms, sometimes they just fire at whatever, not even the closest ship. I was playing in MV and rather then firing on a ship 300gu away they were firing on ships 1000 GU away or they completely ignore a ship. i had a suppy come up next to the platforms and they ignored it and fired nothing at it.

Just two things i've seen.

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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-06-28 17:08   
platforms have ammo and need to be reloaded every now and then. As for "Smart targeting," I disagree with switching targets, as that is rather taxing; but the obstacle problem should be a fairly simple fix.
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2009-06-29 19:19   
I have seen on several occasions that platforms shoot at multiple targets.
Mostly Ion cannon at one ship and CL at a other close by.


The problem i think is that once a weapon on a platform has a target lock it won't pick a new target untill that target is no longer avalable (disapeard as a target, either ecm or out of range).

Might be interesting to look over the platform targeting.
And if i might make a suggestion.
Just add a routine for all platforms in the server to redirect there weapons to the closest target afther a time ? 30 seconds?
(Makes it less resourcefull if you have the timer for the whole server instead of a timer for each platform)
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-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2009-06-29 19:28   
That idea could fix both issues. It would give up at firing at the ship thats far away hidden behind the planet or other object and target the nearest.

personally I think they should target the nearest ship no matter what because that tends to be someone coming to drop inf or something.
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cctv dude99
2nd Rear Admiral

Joined: February 20, 2009
Posts: 30
Posted: 2009-07-03 10:38   
make it switch to closest every 1-2 secs then.
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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-07-03 10:51   
1-2? thats a bit much
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Co-founder of the Doran Judication Comittee


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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2009-07-03 16:11   
Indeed 1-2 seconds sounds more like the recharge time for a light weapon.
Not to redirect to target.

I mean if two targets close and one gets 0.1 gu ahead of the other and a second later its reversed. the platform will shoot at two targets...

I would prefere that the platform would atleast shoot/kill one target and not get both of the targets at ~30% armor before getting killed...
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