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[FAQ
Forum Index » » English (General) » » Seggested Change in the Orders system
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 Author Seggested Change in the Orders system
JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2008-12-17 20:49   
Hey I think that when you press the button to give an order that a small pop up with a list of avalable ships to send the order to

OR


Assign AI a number usable by # instead of @ so that you could make
a usable script like /order [Name/#AI number] [Order] [Order option]

like:
/order #XLII Reload Shigernafy

or

/order #XIXL Capture Exathra

or for a human

/order @163560 Defend Exathra

Just a few ideas i had i wanted to contribute
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HMSBlueprint


Joined: October 28, 2006
Posts: 119
Posted: 2008-12-18 05:05   
as far as i believe you can order ships of a LOWER rank than you?

am i right? cos if so jbuds idea is a good one

[ This Message was edited by: Hawt Manleh Socks Blueprint on 2008-12-18 05:16 ]
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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2008-12-18 12:56   
I like the idea.

I've always wanted to have a dropdown menu when you right click on a ship's diamond, similar to EvE's with various options. i.e - Jump To, Order, Whisper
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2008-12-18 20:28   
Equal or lower rank.
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2008-12-19 00:42   
i have to agree with Jbud and Crim here. it is a very nice idea.
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Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2008-12-19 04:10   
Quote:

On 2008-12-17 20:49, Fatal JBudolph The Red Nosed Dreadnaught wrote:
Hey I think that when you press the button to give an order that a small pop up with a list of avalable ships to send the order to




Fantastic idea actually.

Now if only I could see all the ships in a system without repeatedly going to F2.





-Ent


[ This Message was edited by: Enterprise on 2008-12-19 04:13 ]
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Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2008-12-19 06:53   
Quote:

On 2008-12-19 04:10, Enterprise wrote:

Fantastic idea actually.

Now if only I could see all the ships in a system without repeatedly going to F2.





-Ent



...I was going to make some kind of joke about turning DS into a clone of EvE, but the right-click thing is actually a fairly reasonably suggestion, really. The contact list might cause a clutter issue, though.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2008-12-19 08:34   
Quote:

On 2008-12-19 04:10, Enterprise wrote:
Now if only I could see all the ships in a system without repeatedly going to F2.




time for homeworld 2 style non linear ship size placement?
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2008-12-19 16:57   
good suggestion, hope this gets some attention.
would be more like the old order system.
Click on a player, select order, click on target.
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Winters Rapture
Fleet Admiral
United Nations Space Command


Joined: December 09, 2007
Posts: 355
Posted: 2008-12-21 15:05   
I like this idea alot, i run into the issue all the time about having to order almost all other ships that i only want 1 ship to follow, and having to tell all the other ships that it was a false alarm. i really hope this idea gets implemented!
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2008-12-21 15:17   
well atm the orders system has been COMPLETELY removed cuz of orders spam...

I say that we make the orders system like i seggested and add a limit to the amount of orders you can send in a period of time...

like say you can send a total of 5 orders in a 10 minute period or something
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2008-12-21 15:44   
Not contributing to this thread in any meaningful way, just thinking out loud
extra work, but an orders menu is probably the way to go

orders button (lets say... Ctrl+O)
-Orders [first layer, what you want done]
.Attack
.Defend
.Move
.Repair
.Build
--Class [second layer, which group of ships order's sent to]
..Scout
..Frigate
..Destroyer (etc.)
---Member [third layer, who's acutally getting the order]
...All (sends it to everyone)
...Ship XI
...Ship XII
...Ship XIII
...Ship XIV (etc.)

so for example, pressing CTRL+O (brings up the menu), and then press 1 (attack), 4 (cruiser class), 1 (all cruisers) will order all the cruisers in the area to attack your target. CTRL+O, 1, 8, 3 could order Engineer XXVI to go build your target, or whatever.
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Jim Starluck
Marshal
Templar Knights


Joined: October 22, 2001
Posts: 2232
From: Cincinnati, OH
Posted: 2008-12-21 17:23   
Quote:
...and add a limit to the amount of orders you can send in a period of time...

like say you can send a total of 5 orders in a 10 minute period or something



Perhaps the rate at which you can issue orders is dependent on your ship size. The Command Dreads and Stations in particular would be able to do it a lot faster.
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2008-12-21 17:33   
Quote:

On 2008-12-21 17:23, Jim Starluck wrote:
Quote:
...and add a limit to the amount of orders you can send in a period of time...

like say you can send a total of 5 orders in a 10 minute period or something



Perhaps the rate at which you can issue orders is dependent on your ship size. The Command Dreads and Stations in particular would be able to do it a lot faster.



I like it
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0stego
Fleet Admiral
United Armed Corps

Joined: October 04, 2008
Posts: 153
From: Sol System, Earth, Canada, AB.
Posted: 2008-12-22 10:19   
Sounds good Doran so long as the order window is small...or transparent to reduce clutter on the game screen.
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