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k'luth/UGTO Proposal |
The Master Debator Cadet
Joined: July 03, 2008 Posts: 114
| Posted: 2008-09-16 14:34  
Quote:
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On 2008-09-15 22:54, Grantham wrote:
So, What's wrong with defending planets again?
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uggies only fight if the odds are 2v1 in their favor.
_________________ I'm not even angry.
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Fornax Marshal Raven Warriors
Joined: April 30, 2002 Posts: 906 From: Jacksonville, FL
| Posted: 2008-09-16 16:42  
Don't know what wrong with anybody else but I bomb planets to cap them. If there weren't any infantry on them, I would still use neutrons so as to minimize planetary defenses while I drop troops but if I could cap without them, why not?
I think you'll run into the practical problem if you don't put infantry onto planets. At the moment in most systems that are at least contested (or not front line) you usually have at least one planet that's built. This gives you a defensive point if you're able to utilize it. No infantry and suddenly you're in the position of a) not being able to restock, b) not being able to restock to avoid being captured, c) being able to suddenly lose that planet because it's usually impossible to prevent somebody from driving in to do a drop (depending on their ship)
I understand why you're suggesting this, I just think implementation would hurt you as a faction, more.
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Ham&Swiss Grand Admiral
Joined: October 12, 2004 Posts: 418 From: 10$ to whoever finds me
| Posted: 2008-09-17 22:01  
And just a thought....regardless of whether or not there are barrack's on said planet...if a Bomber Dread targets that planet, chances are(if their compitent) that regardless if their using mirv's or neuts, the planet gets hit...stuff happens, nonexistant people die horrible deaths, buildings go silent, power dissipates, food is destroyed, technology is wiped off the face of said planet and the troops die an honorable death for their race.
End of Story.
Swis$
_________________ If violence doesn't work, Your not using enough!
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