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Command Station Dictor |
Kanman Grand Admiral Pitch Black
Joined: August 26, 2005 Posts: 1017 From: Virginia, United States
| Posted: 2008-07-08 20:37  
Quote:[/small]
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On 2008-07-08 15:43, Ospolos wrote:
Even if its intended for defense use, I can see Command stations jumping HMA into a dread/cruiser with its beams, and fighters and owning it.
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They have blocked HMA access for stations in beta. They are strictly WH-mobile only I think. That was what I heard a year ago. I havent checked it out. Station drive-by's are not an issue at that point then.
Also, perhaps you could make a special version of the dictor for the command stations. One that sucks the energy of like 5 core weapons. That way it could only stay turned on for like 2 minutes before energy is depleted. That way it wouldnt be persistant.
[ This Message was edited by: Kanman *FM* on 2008-07-08 20:53 ]
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2008-07-08 21:12  
I really think the "that's the cruiser's role" is sort of a misdirection; if the role could and should be better filled elsewhere, then the role should be shifted. We'll just have to figure out a way to make the cruiser more viable, or remove it if its pointless. But if this would result in a net improvement to the game, then I think it should happen.
That said, I'm still not sold on it. I just think the argument advanced by a few isn't really an argument.
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Nax Marshal
Joined: May 12, 2005 Posts: 768
| Posted: 2008-07-20 17:02  
I like the idea of introducing an Interdictor on Stations but not on any other class.
From my own personal experience, I was playing a game called SFC - Starfleet Command (and really it's grease pencil & paper version Starfleet Battles) since 1981 (and SFC in 1998 or so). In that game, large ships just 'feel' like capital ships as opposed to like fighters in oh-so-many games. I don't really want to see large ships totally dominant and I do think it's a bad idea to put every possible system on any one ship.
My view is, there's always a price for everything. Adding an Interdictor system has the price of losing something else. However, it totally makes sense for this system to be available.
I would argue that perhaps the least combat capable station for each faction should be the one that gets the system.
I also completely disagree with the premise that Interdictors are only for Cruisers - the only real justification for this would be along the lines of "it's always been this way" and/or "it's not broken so don't fix it". At least one of those is a valid point, however, what would it really hurt to make the least combat capable station capable of mounting an interdictor?
Nax
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Smartin Grand Admiral
Joined: August 04, 2005 Posts: 1107 From: Michigan
| Posted: 2008-07-21 10:08  
This what I see ensuing.
HMA + Tractor Beam + Dictor = Insta death.
With tractors being the way they are right now a station could jump in and stop a ship dead in it's tracks the dictor it. It would have no choice but to die.
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Deltabacon Fleet Admiral
Joined: August 17, 2007 Posts: 395 From: Liverpool, Great Britain
| Posted: 2008-07-21 10:11  
Stations dont have HMA anymore
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2008-07-21 10:18  
Yes they do. You swap out for it like you do any other device.
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_x$witchBladex_ [1.480 Fanboy] Grand Admiral
Joined: February 26, 2003 Posts: 849 From: Upstate New York
| Posted: 2008-07-21 15:49  
Quote:
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On 2008-07-08 14:46, Fattierob wrote:
Quote:
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On 2008-07-08 10:59, BackSlash *Jack* wrote:
No - there are ships with dictors for a reason.
Use them.
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man, I can't wait to gain all that prestige in my dictor
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oh wait.
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We
Need
Grouping
Back
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Nax Marshal
Joined: May 12, 2005 Posts: 768
| Posted: 2008-07-21 16:01  
I thought both HMA's not being available for Stations AND a change to Tractors was in the works.
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2008-07-21 16:37  
Stations will be keeping access to HMA.
We do need to re-evaluate wormholes, however. there are currently a few issues with them that need thorough testing.
Dreadnoughts and Stations are powerful enough already. Adding an interdictor device to any of these ships would make them far too overpowered, especially when combined with some of the other advantages of these ships.
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Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2008-07-26 12:18  
I wouldnt fly a Station with a dictor on it . When u are in station last thing u want to have stoping nme ships by accident and show your position. Also dictor increase the signal which isnt good for a Station that cant use hma .
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doda *EP5 no longer exception...* Grand Admiral
Joined: December 11, 2005 Posts: 1012 From: happy land
| Posted: 2008-07-26 12:48  
Quote:
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On 2008-07-26 12:18, pakhos wrote:
I wouldnt fly a Station with a dictor on it . When u are in station last thing u want to have stoping nme ships by accident and show your position. Also dictor increase the signal which isnt good for a Station that cant use hma .
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that was 1.483, 1.500 on the otherhand stations do a lot more damage and they can take a lot more punishment
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2008-07-26 14:40  
AND STATIONS CAN USE THE HMA darnIT!
READ THE FRAKING THREAD!
/Read. Comprehend. Post.
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-07-26 15:16  
......Why not make dictors and wormholes swappable?
And then make wormholes scale by level
So that way, the dictor cruiser can open a worm hole to (making up a number) 50kgu at whatever level it is, and the station can make one up to (again, made up) 100kgu or whatnot.
Perhaps do the same with the dictor range? Except make it inverse - lower level dictor device has a higher range. (Stations...um...awesome blocks dictor ability)
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