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[FAQ
Forum Index » » English (General) » » Pimp my explosion (EAD)
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 Author Pimp my explosion (EAD)
Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2007-11-18 13:54   
darn nice explosions just as good as i hoped for.



hmm why MS videoformat 1 not opening. o wel.
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2007-11-18 14:38   
/me changes his pants

DADDY WANT!

And actually it makes more sense to me to have the explosions daiseychaining from the reactors in the rear & taking out the ship ammunition store by fuel store by fighter bay... etc, then when it reaches the front have the huge explosion from the center (reactors?) or rear (engines?) that wipes out everything... say hull = 0 means that the reactors are breached and the overload runs its course through the entire ship's power grid maybe?

Or can it be randomized?

I don't care honestly though... I just want it in =D Its PERFECT Draf! Good work bro
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Sanity Assassin (K'Luth propaganda)
Grand Admiral
Sanity Assassins


Joined: February 19, 2006
Posts: 919
From: Pittsburgh PA, USA
Posted: 2007-11-19 11:07   
not to be picky, but...shouldnt explosions in space implode upon themselves?
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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2007-11-19 12:34   
There is no external pressure, therefor you will not get any form of implosion. You will have the internal pressurized atmosphere escaping, which will be amplified by the rapid gas explosion/expansion of the oxygen and other reactive masses being used up by fire. So initially you will get a short flare of light, followed by an expanding cloud of debris. It is only after a few billion years that you will get the gravitational implosion effect... usually due to the influence of a much greater mass such as a planetary body, star, or black hole.
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rnrn
DarkSpace Developer - Retired

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Supertrooper
Marshal
Pitch Black


Joined: March 18, 2004
Posts: 1895
From: Maryland, U.S.A
Posted: 2007-11-19 14:47   
I think it'd be better if it went from the front towards the engines, then the final big boom.

But uh..


Tissues plz?
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2007-11-19 22:20   
i second Ent, coeus, and pretty much everyone else. put it in!!!
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GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2007-11-20 00:45   
hmm....i say put it in however...you guys need a smaller explosion for the kluth dreads instead of just one big KABOOM! lol
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2007-11-20 02:34   
Quote:

On 2007-11-20 00:45, GothThug {C?} wrote:
hmm....i say put it in however...you guys need a smaller explosion for the kluth dreads instead of just one big KABOOM! lol




bigger ships = bigger kaboom. and the kluth dreadnought is the biggest ship in game.
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