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[FAQ
Forum Index » » Developer Feedback » » 'Gatling' PD effect
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 Author 'Gatling' PD effect
Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2007-08-08 09:55   
This is an effect sample for a possible "Gatling" PD system, likely to be used by pirates.



Same effect with a pause.



Thoughts, feedback?

[ This Message was edited by: Drafell on 2007-08-08 10:08 ]
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DarkSpace Developer - Retired

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Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2007-08-08 12:33   

The effect itself looks good, but if you just treat it like a CL with a different texture it might produce an odd effect, since individual projectiles would seem to appear in midair and the whole stream of shells would appear to be rigidly guided towards their target.

It would be nice to see, say, a PD weapon that fired lots of cannon-type projectiles (as opposed to a laser that pretends to be a slug-thrower), but that would both be less efficient than an instant-hit laser since many projectiles would miss (creating impressive arcs of tracer across the battlefield), but more importantly it would chew up massive amounts of CPU.

...But hey, you barely noticed that pulse lasers in MechWarrior 4 were actually just normal lasers with a very similar animated texture to Draf's, so it will probably do, provided the beam duration is short.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-08-08 14:37   
I like it...I decided to blantly steal what you made and re-did it a bit.

in my own humble opinion, I think it seems more like what a short spurt of a Machine-gun type Point Defence would be like.



edit: I made it the twenty frame standard and tweaked some opacity. here it is


[ This Message was edited by: Fattierob (x2 Hell Atsche) on 2007-08-08 15:28 ]
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2007-08-08 15:07   
Fattie FTW.

sorry draf but that looks more like a gattling burst

still would be cool if UGTO had that.. wonder how effective it would be since the ICC PB are the ultimate defense... way shorter range perhaps?
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-08-08 15:18   
Purely from a logical standpoint, it makes sense to shoot down projectiles with a large spread of small pellets.

I mean, Thats how alot of non-missile Anti-Air guns work - a bunch of rapidly firing lead properly aimed.

I mean, hell, the more I think a bout, the less sense it makes to try to cut a missile in half (or at least hit it) in space with a tiny laser that only lasts a couple of seconds with a limited range then to fire a hailstorm of bullets at it, either from a belt-fed weapon, or a shotgun like device that is tracked by Radar/Ladar. I guess Anti-Radar missiles would kinda defeat that purpose, but who the hell uses those? XD
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2007-08-08 16:41   
lemme see if i can mix something up on benefit/negative on both types..

Pulse Beam
+ Long Range
+ Instant Hit

- Power drain
- Perhaps reload time??
- has minimum range?



Gattling PD
+ Low Power consumption
+ no minimum range?

- uses Ammo
- Smaller Range


how about something like that?
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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2007-08-08 19:05   
@ fattierob, yeah, thats the idea. The final effect would need more work; this is more a prototype for it.

It would use the same base effect as a laser, just with the gatling texture and sounds displayed instead of the laser textures.
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DarkSpace Developer - Retired

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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-08-08 19:40   
Well Draf, why don't you make a thread with things that "could" be modified graphically if somebody stepped up, or that you(or whoever) would like it to be modified...I found this gatling thing particaly invigorating
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-08-09 04:47   
Brilliant work, Fattie.
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YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 851
From: Barcino, Hispania Tarraconensis
Posted: 2007-08-10 15:22   
Very good idea. However, if you wanted it to use the same mechanics as the lasers, you would have to drastically reduce the range to make it less evident that there's no tracking.
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doda *EP5 no longer exception...*
Grand Admiral

Joined: December 11, 2005
Posts: 1012
From: happy land
Posted: 2007-08-10 16:33   
it would make a nice scanner for cloaked ships
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Ospolos
Grand Admiral

Joined: January 31, 2004
Posts: 567
From: ON, CANADA
Posted: 2007-08-10 16:44   
If it looks to weird you could always go with a short quick very thin yellow beam that looks like its pulsing so fast it looks like a gatling gun, maybe with short delays between each burst. 1-2-3-4 pause 1-2-3-4 pause, ect.. with a pause being about 250ms or 333ms
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2007-08-11 17:16   
I forsee a problem with this, in that the hit effect wouldn't match the hit area. It'd just end up looking like the beam hit (but pulsed).
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Junky Da FunkyMonke
Admiral

Joined: May 14, 2007
Posts: 347
From: The Hotel California, takes excursions to Deep Sexys Space every now and then
Posted: 2007-08-11 20:47   
would this beat shields because shields stop energy weapons and stuff like that not solid projectiles
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2007-08-11 21:02   
Quote:

On 2007-08-11 17:16, BackSlash *Jack* wrote:
I forsee a problem with this, in that the hit effect wouldn't match the hit area. It'd just end up looking like the beam hit (but pulsed).




Could you explain that a bit better? You mean the effect beams have when they hit a target? Coudn't it just be some of the bullets bouncing off the target, or passing through it?
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